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040cb17370
# Conflicts: # CMakeLists.txt # libraries/glslang/OGLCompilersDLL/CMakeLists.txt # libraries/glslang/OGLCompilersDLL/InitializeDll.cpp # libraries/glslang/OGLCompilersDLL/InitializeDll.h # libraries/glslang/glslang/CMakeLists.txt # libraries/glslang/glslang/GenericCodeGen/CodeGen.cpp # libraries/glslang/glslang/GenericCodeGen/Link.cpp # libraries/glslang/glslang/Include/BaseTypes.h # libraries/glslang/glslang/Include/Common.h # libraries/glslang/glslang/Include/ConstantUnion.h # libraries/glslang/glslang/Include/InfoSink.h # libraries/glslang/glslang/Include/InitializeGlobals.h # libraries/glslang/glslang/Include/PoolAlloc.h # libraries/glslang/glslang/Include/ResourceLimits.h # libraries/glslang/glslang/Include/ShHandle.h # libraries/glslang/glslang/Include/Types.h # libraries/glslang/glslang/Include/arrays.h # libraries/glslang/glslang/Include/intermediate.h # libraries/glslang/glslang/Include/revision.h # libraries/glslang/glslang/Include/revision.template # libraries/glslang/glslang/MachineIndependent/Constant.cpp # libraries/glslang/glslang/MachineIndependent/InfoSink.cpp # libraries/glslang/glslang/MachineIndependent/Initialize.cpp # libraries/glslang/glslang/MachineIndependent/Initialize.h # libraries/glslang/glslang/MachineIndependent/IntermTraverse.cpp # libraries/glslang/glslang/MachineIndependent/Intermediate.cpp # libraries/glslang/glslang/MachineIndependent/LiveTraverser.h # libraries/glslang/glslang/MachineIndependent/ParseContextBase.cpp # libraries/glslang/glslang/MachineIndependent/ParseHelper.cpp # libraries/glslang/glslang/MachineIndependent/ParseHelper.h # libraries/glslang/glslang/MachineIndependent/PoolAlloc.cpp # libraries/glslang/glslang/MachineIndependent/RemoveTree.cpp # libraries/glslang/glslang/MachineIndependent/RemoveTree.h # libraries/glslang/glslang/MachineIndependent/Scan.cpp # libraries/glslang/glslang/MachineIndependent/Scan.h # libraries/glslang/glslang/MachineIndependent/ScanContext.h # libraries/glslang/glslang/MachineIndependent/ShaderLang.cpp # libraries/glslang/glslang/MachineIndependent/SymbolTable.cpp # libraries/glslang/glslang/MachineIndependent/SymbolTable.h # libraries/glslang/glslang/MachineIndependent/Versions.cpp # libraries/glslang/glslang/MachineIndependent/Versions.h # libraries/glslang/glslang/MachineIndependent/attribute.cpp # libraries/glslang/glslang/MachineIndependent/attribute.h # libraries/glslang/glslang/MachineIndependent/gl_types.h # libraries/glslang/glslang/MachineIndependent/glslang.y # libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp # libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp.h # libraries/glslang/glslang/MachineIndependent/intermOut.cpp # libraries/glslang/glslang/MachineIndependent/iomapper.cpp # libraries/glslang/glslang/MachineIndependent/iomapper.h # libraries/glslang/glslang/MachineIndependent/limits.cpp # libraries/glslang/glslang/MachineIndependent/linkValidate.cpp # libraries/glslang/glslang/MachineIndependent/localintermediate.h # libraries/glslang/glslang/MachineIndependent/parseConst.cpp # libraries/glslang/glslang/MachineIndependent/parseVersions.h # libraries/glslang/glslang/MachineIndependent/pch.cpp # libraries/glslang/glslang/MachineIndependent/pch.h # libraries/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.h # libraries/glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.h # libraries/glslang/glslang/MachineIndependent/propagateNoContraction.cpp # libraries/glslang/glslang/MachineIndependent/propagateNoContraction.h # libraries/glslang/glslang/MachineIndependent/reflection.cpp # libraries/glslang/glslang/MachineIndependent/reflection.h # libraries/glslang/glslang/OSDependent/Unix/CMakeLists.txt # libraries/glslang/glslang/OSDependent/Unix/ossource.cpp # libraries/glslang/glslang/OSDependent/Windows/CMakeLists.txt # libraries/glslang/glslang/OSDependent/Windows/main.cpp # libraries/glslang/glslang/OSDependent/Windows/ossource.cpp # libraries/glslang/glslang/OSDependent/osinclude.h # libraries/glslang/glslang/Public/ShaderLang.h # libraries/glslang/glslang/updateGrammar # libraries/glslang/spirv/CMakeLists.txt # libraries/glslang/spirv/GLSL.ext.AMD.h # libraries/glslang/spirv/GLSL.ext.EXT.h # libraries/glslang/spirv/GLSL.ext.KHR.h # libraries/glslang/spirv/GLSL.ext.NV.h # libraries/glslang/spirv/GLSL.std.450.h # libraries/glslang/spirv/GlslangToSpv.cpp # libraries/glslang/spirv/GlslangToSpv.h # libraries/glslang/spirv/InReadableOrder.cpp # libraries/glslang/spirv/Logger.cpp # libraries/glslang/spirv/Logger.h # libraries/glslang/spirv/SPVRemapper.cpp # libraries/glslang/spirv/SPVRemapper.h # libraries/glslang/spirv/SpvBuilder.cpp # libraries/glslang/spirv/SpvBuilder.h # libraries/glslang/spirv/SpvPostProcess.cpp # libraries/glslang/spirv/SpvTools.cpp # libraries/glslang/spirv/SpvTools.h # libraries/glslang/spirv/bitutils.h # libraries/glslang/spirv/disassemble.cpp # libraries/glslang/spirv/disassemble.h # libraries/glslang/spirv/doc.cpp # libraries/glslang/spirv/doc.h # libraries/glslang/spirv/hex_float.h # libraries/glslang/spirv/spirv.hpp # libraries/glslang/spirv/spvIR.h # src/CMakeLists.txt
101 lines
2.2 KiB
C
101 lines
2.2 KiB
C
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#include "Hes_Emu.h"
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#include "blargg_source.h"
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int Hes_Emu::cpu_read( hes_addr_t addr )
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{
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check( addr <= 0xFFFF );
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int result = *cpu::get_code( addr );
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if ( mmr [addr >> page_shift] == 0xFF )
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result = cpu_read_( addr );
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return result;
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}
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void Hes_Emu::cpu_write( hes_addr_t addr, int data )
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{
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check( addr <= 0xFFFF );
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byte* out = write_pages [addr >> page_shift];
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addr &= page_size - 1;
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if ( out )
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out [addr] = data;
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else if ( mmr [addr >> page_shift] == 0xFF )
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cpu_write_( addr, data );
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}
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inline byte const* Hes_Emu::cpu_set_mmr( int page, int bank )
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{
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write_pages [page] = 0;
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if ( bank < 0x80 )
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return rom.at_addr( bank * (blargg_long) page_size );
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byte* data = 0;
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switch ( bank )
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{
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case 0xF8:
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data = cpu::ram;
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break;
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case 0xF9:
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case 0xFA:
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case 0xFB:
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data = &sgx [(bank - 0xF9) * page_size];
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break;
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default:
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if ( bank != 0xFF )
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debug_printf( "Unmapped bank $%02X\n", bank );
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return rom.unmapped();
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}
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write_pages [page] = data;
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return data;
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}
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#define CPU_READ_FAST( cpu, addr, time, out ) \
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CPU_READ_FAST_( STATIC_CAST(Hes_Emu*,cpu), addr, time, out )
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#define CPU_READ_FAST_( cpu, addr, time, out ) \
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{\
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out = READ_PROG( addr );\
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if ( mmr [addr >> page_shift] == 0xFF )\
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{\
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FLUSH_TIME();\
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out = cpu->cpu_read_( addr );\
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CACHE_TIME();\
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}\
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}
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#define CPU_WRITE_FAST( cpu, addr, data, time ) \
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CPU_WRITE_FAST_( STATIC_CAST(Hes_Emu*,cpu), addr, data, time )
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#define CPU_WRITE_FAST_( cpu, addr, data, time ) \
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{\
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byte* out = cpu->write_pages [addr >> page_shift];\
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addr &= page_size - 1;\
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if ( out )\
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{\
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out [addr] = data;\
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}\
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else if ( mmr [addr >> page_shift] == 0xFF )\
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{\
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FLUSH_TIME();\
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cpu->cpu_write_( addr, data );\
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CACHE_TIME();\
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}\
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}
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#define CPU_READ( cpu, addr, time ) \
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STATIC_CAST(Hes_Emu*,cpu)->cpu_read( addr )
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#define CPU_WRITE( cpu, addr, data, time ) \
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STATIC_CAST(Hes_Emu*,cpu)->cpu_write( addr, data )
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#define CPU_WRITE_VDP( cpu, addr, data, time ) \
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STATIC_CAST(Hes_Emu*,cpu)->cpu_write_vdp( addr, data )
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#define CPU_SET_MMR( cpu, page, bank ) \
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STATIC_CAST(Hes_Emu*,cpu)->cpu_set_mmr( page, bank )
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#define CPU_DONE( cpu, time, result_out ) \
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result_out = STATIC_CAST(Hes_Emu*,cpu)->cpu_done()
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