mirror of
https://github.com/ZDoom/gzdoom-gles.git
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040cb17370
# Conflicts: # CMakeLists.txt # libraries/glslang/OGLCompilersDLL/CMakeLists.txt # libraries/glslang/OGLCompilersDLL/InitializeDll.cpp # libraries/glslang/OGLCompilersDLL/InitializeDll.h # libraries/glslang/glslang/CMakeLists.txt # libraries/glslang/glslang/GenericCodeGen/CodeGen.cpp # libraries/glslang/glslang/GenericCodeGen/Link.cpp # libraries/glslang/glslang/Include/BaseTypes.h # libraries/glslang/glslang/Include/Common.h # libraries/glslang/glslang/Include/ConstantUnion.h # libraries/glslang/glslang/Include/InfoSink.h # libraries/glslang/glslang/Include/InitializeGlobals.h # libraries/glslang/glslang/Include/PoolAlloc.h # libraries/glslang/glslang/Include/ResourceLimits.h # libraries/glslang/glslang/Include/ShHandle.h # libraries/glslang/glslang/Include/Types.h # libraries/glslang/glslang/Include/arrays.h # libraries/glslang/glslang/Include/intermediate.h # libraries/glslang/glslang/Include/revision.h # libraries/glslang/glslang/Include/revision.template # libraries/glslang/glslang/MachineIndependent/Constant.cpp # libraries/glslang/glslang/MachineIndependent/InfoSink.cpp # libraries/glslang/glslang/MachineIndependent/Initialize.cpp # libraries/glslang/glslang/MachineIndependent/Initialize.h # libraries/glslang/glslang/MachineIndependent/IntermTraverse.cpp # libraries/glslang/glslang/MachineIndependent/Intermediate.cpp # libraries/glslang/glslang/MachineIndependent/LiveTraverser.h # libraries/glslang/glslang/MachineIndependent/ParseContextBase.cpp # libraries/glslang/glslang/MachineIndependent/ParseHelper.cpp # libraries/glslang/glslang/MachineIndependent/ParseHelper.h # libraries/glslang/glslang/MachineIndependent/PoolAlloc.cpp # libraries/glslang/glslang/MachineIndependent/RemoveTree.cpp # libraries/glslang/glslang/MachineIndependent/RemoveTree.h # libraries/glslang/glslang/MachineIndependent/Scan.cpp # libraries/glslang/glslang/MachineIndependent/Scan.h # libraries/glslang/glslang/MachineIndependent/ScanContext.h # libraries/glslang/glslang/MachineIndependent/ShaderLang.cpp # libraries/glslang/glslang/MachineIndependent/SymbolTable.cpp # libraries/glslang/glslang/MachineIndependent/SymbolTable.h # libraries/glslang/glslang/MachineIndependent/Versions.cpp # libraries/glslang/glslang/MachineIndependent/Versions.h # libraries/glslang/glslang/MachineIndependent/attribute.cpp # libraries/glslang/glslang/MachineIndependent/attribute.h # libraries/glslang/glslang/MachineIndependent/gl_types.h # libraries/glslang/glslang/MachineIndependent/glslang.y # libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp # libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp.h # libraries/glslang/glslang/MachineIndependent/intermOut.cpp # libraries/glslang/glslang/MachineIndependent/iomapper.cpp # libraries/glslang/glslang/MachineIndependent/iomapper.h # libraries/glslang/glslang/MachineIndependent/limits.cpp # libraries/glslang/glslang/MachineIndependent/linkValidate.cpp # libraries/glslang/glslang/MachineIndependent/localintermediate.h # libraries/glslang/glslang/MachineIndependent/parseConst.cpp # libraries/glslang/glslang/MachineIndependent/parseVersions.h # libraries/glslang/glslang/MachineIndependent/pch.cpp # libraries/glslang/glslang/MachineIndependent/pch.h # libraries/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.h # libraries/glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.h # libraries/glslang/glslang/MachineIndependent/propagateNoContraction.cpp # libraries/glslang/glslang/MachineIndependent/propagateNoContraction.h # libraries/glslang/glslang/MachineIndependent/reflection.cpp # libraries/glslang/glslang/MachineIndependent/reflection.h # libraries/glslang/glslang/OSDependent/Unix/CMakeLists.txt # libraries/glslang/glslang/OSDependent/Unix/ossource.cpp # libraries/glslang/glslang/OSDependent/Windows/CMakeLists.txt # libraries/glslang/glslang/OSDependent/Windows/main.cpp # libraries/glslang/glslang/OSDependent/Windows/ossource.cpp # libraries/glslang/glslang/OSDependent/osinclude.h # libraries/glslang/glslang/Public/ShaderLang.h # libraries/glslang/glslang/updateGrammar # libraries/glslang/spirv/CMakeLists.txt # libraries/glslang/spirv/GLSL.ext.AMD.h # libraries/glslang/spirv/GLSL.ext.EXT.h # libraries/glslang/spirv/GLSL.ext.KHR.h # libraries/glslang/spirv/GLSL.ext.NV.h # libraries/glslang/spirv/GLSL.std.450.h # libraries/glslang/spirv/GlslangToSpv.cpp # libraries/glslang/spirv/GlslangToSpv.h # libraries/glslang/spirv/InReadableOrder.cpp # libraries/glslang/spirv/Logger.cpp # libraries/glslang/spirv/Logger.h # libraries/glslang/spirv/SPVRemapper.cpp # libraries/glslang/spirv/SPVRemapper.h # libraries/glslang/spirv/SpvBuilder.cpp # libraries/glslang/spirv/SpvBuilder.h # libraries/glslang/spirv/SpvPostProcess.cpp # libraries/glslang/spirv/SpvTools.cpp # libraries/glslang/spirv/SpvTools.h # libraries/glslang/spirv/bitutils.h # libraries/glslang/spirv/disassemble.cpp # libraries/glslang/spirv/disassemble.h # libraries/glslang/spirv/doc.cpp # libraries/glslang/spirv/doc.h # libraries/glslang/spirv/hex_float.h # libraries/glslang/spirv/spirv.hpp # libraries/glslang/spirv/spvIR.h # src/CMakeLists.txt
204 lines
5.8 KiB
CMake
204 lines
5.8 KiB
CMake
# List of source files required by libgme and any emulators
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# This is not 100% accurate (Fir_Resampler for instance) but
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# you'll be OK.
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set(libgme_SRCS Blip_Buffer.cpp
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Classic_Emu.cpp
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Data_Reader.cpp
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Dual_Resampler.cpp
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Effects_Buffer.cpp
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Fir_Resampler.cpp
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gme.cpp
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Gme_File.cpp
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M3u_Playlist.cpp
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Multi_Buffer.cpp
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Music_Emu.cpp
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)
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# static builds need to find static zlib (and static forms of other needed
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# libraries. Ensure CMake looks only for static libs if we're doing a static
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# build. See https://stackoverflow.com/a/44738756
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if(NOT BUILD_SHARED_LIBS)
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set(CMAKE_FIND_LIBRARY_SUFFIXES ".a")
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endif()
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find_package(ZLIB QUIET)
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# Ay_Apu is very popular around here
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if (USE_GME_AY OR USE_GME_KSS)
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set(libgme_SRCS ${libgme_SRCS}
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Ay_Apu.cpp
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)
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endif()
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# so is Ym2612_Emu
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if (USE_GME_VGM OR USE_GME_GYM)
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if(GME_YM2612_EMU STREQUAL "Nuked")
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add_definitions(-DVGM_YM2612_NUKED)
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set(libgme_SRCS ${libgme_SRCS}
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Ym2612_Nuked.cpp
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)
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message("VGM/GYM: Nuked OPN2 emulator will be used")
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elseif(GME_YM2612_EMU STREQUAL "MAME")
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add_definitions(-DVGM_YM2612_MAME)
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set(libgme_SRCS ${libgme_SRCS}
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Ym2612_MAME.cpp
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)
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message("VGM/GYM: MAME YM2612 emulator will be used")
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else()
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add_definitions(-DVGM_YM2612_GENS)
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set(libgme_SRCS ${libgme_SRCS}
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Ym2612_GENS.cpp
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)
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message("VGM/GYM: GENS 2.10 emulator will be used")
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endif()
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endif()
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# But none are as popular as Sms_Apu
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if (USE_GME_VGM OR USE_GME_GYM OR USE_GME_KSS)
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set(libgme_SRCS ${libgme_SRCS}
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Sms_Apu.cpp
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)
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endif()
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if (USE_GME_AY)
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set(libgme_SRCS ${libgme_SRCS}
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# Ay_Apu.cpp included earlier
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Ay_Cpu.cpp
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Ay_Emu.cpp
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)
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endif()
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if (USE_GME_GBS)
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set(libgme_SRCS ${libgme_SRCS}
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Gb_Apu.cpp
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Gb_Cpu.cpp
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Gb_Oscs.cpp
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Gbs_Emu.cpp
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)
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endif()
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if (USE_GME_GYM)
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set(libgme_SRCS ${libgme_SRCS}
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# Sms_Apu.cpp included earlier
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# Ym2612_Emu.cpp included earlier
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Gym_Emu.cpp
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)
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endif()
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if (USE_GME_HES)
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set(libgme_SRCS ${libgme_SRCS}
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Hes_Apu.cpp
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Hes_Cpu.cpp
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Hes_Emu.cpp
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)
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endif()
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if (USE_GME_KSS)
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set(libgme_SRCS ${libgme_SRCS}
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# Ay_Apu.cpp included earlier
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# Sms_Apu.cpp included earlier
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Kss_Cpu.cpp
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Kss_Emu.cpp
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Kss_Scc_Apu.cpp
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)
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endif()
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if (USE_GME_NSF OR USE_GME_NSFE)
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set(libgme_SRCS ${libgme_SRCS}
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Nes_Apu.cpp
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Nes_Cpu.cpp
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Nes_Fme7_Apu.cpp
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Nes_Namco_Apu.cpp
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Nes_Oscs.cpp
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Nes_Vrc6_Apu.cpp
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Nsf_Emu.cpp
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)
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endif()
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if (USE_GME_NSFE)
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set(libgme_SRCS ${libgme_SRCS}
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Nsfe_Emu.cpp
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)
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endif()
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if (USE_GME_SAP)
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set(libgme_SRCS ${libgme_SRCS}
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Sap_Apu.cpp
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Sap_Cpu.cpp
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Sap_Emu.cpp
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)
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endif()
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if (USE_GME_SPC)
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set(libgme_SRCS ${libgme_SRCS}
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Snes_Spc.cpp
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Spc_Cpu.cpp
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Spc_Dsp.cpp
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Spc_Emu.cpp
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Spc_Filter.cpp
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)
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endif()
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if (USE_GME_VGM)
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set(libgme_SRCS ${libgme_SRCS}
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# Sms_Apu.cpp included earlier
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# Ym2612_Emu.cpp included earlier
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Vgm_Emu.cpp
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Vgm_Emu_Impl.cpp
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Ym2413_Emu.cpp
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)
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endif()
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# These headers are part of the generic gme interface.
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set (EXPORTED_HEADERS gme.h)
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# On some platforms we may need to change headers or whatnot based on whether
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# we're building the library or merely using the library. The following is
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# only defined when building the library to allow us to tell which is which.
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#[ZDoom] Not needed
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#add_definitions(-DBLARGG_BUILD_DLL)
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# For the gme_types.h
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include_directories(${CMAKE_CURRENT_BINARY_DIR})
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# Add library to be compiled.
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add_library(gme STATIC ${libgme_SRCS})
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if(ZLIB_FOUND)
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message(" ** ZLib library located, compressed file formats will be supported")
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target_compile_definitions(gme PRIVATE -DHAVE_ZLIB_H)
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target_include_directories(gme PRIVATE ${ZLIB_INCLUDE_DIRS})
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target_link_libraries(gme ${ZLIB_LIBRARIES})
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# Is not to be installed though
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set(PKG_CONFIG_ZLIB -lz) # evaluated in libgme.pc.in
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else()
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message("ZLib library not found, disabling support for compressed formats such as VGZ")
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endif()
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# [ZDoom] Not needed.
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if( FALSE )
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# The version is the release. The "soversion" is the API version. As long
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# as only build fixes are performed (i.e. no backwards-incompatible changes
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# to the API), the SOVERSION should be the same even when bumping up VERSION.
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# The way gme.h is designed, SOVERSION should very rarely be bumped, if ever.
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# Hopefully the API can stay compatible with old versions.
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set_target_properties(gme
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PROPERTIES VERSION ${GME_VERSION}
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SOVERSION 0)
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install(TARGETS gme LIBRARY DESTINATION lib${LIB_SUFFIX}
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RUNTIME DESTINATION bin # DLL platforms
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ARCHIVE DESTINATION lib) # DLL platforms
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# Run during cmake phase, so this is available during make
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/gme_types.h.in
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${CMAKE_CURRENT_BINARY_DIR}/gme_types.h)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libgme.pc.in
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${CMAKE_CURRENT_BINARY_DIR}/libgme.pc @ONLY)
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install(FILES ${EXPORTED_HEADERS} DESTINATION include/gme)
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libgme.pc DESTINATION lib${LIB_SUFFIX}/pkgconfig)
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endif()
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