gzdoom-gles/libraries/timidityplus/timiditypp/sffile.h

144 lines
3.8 KiB
C++

/*
TiMidity++ -- MIDI to WAVE converter and player
Copyright (C) 1999-2002 Masanao Izumo <mo@goice.co.jp>
Copyright (C) 1995 Tuukka Toivonen <tt@cgs.fi>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*================================================================
* sffile.h
* SoundFont file (SBK/SF2) format defintions
*
* Copyright (C) 1996,1997 Takashi Iwai
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*================================================================*/
/*
* Modified by Masanao Izumo <mo@goice.co.jp>
*/
#ifndef SFFILE_H_DEF
#define SFFILE_H_DEF
namespace TimidityPlus
{
/* chunk record header */
typedef struct _SFChunk {
char id[4];
int32_t size;
} SFChunk;
/* generator record */
typedef struct _SFGenRec {
int16_t oper;
int16_t amount;
} SFGenRec;
/* layered generators record */
typedef struct _SFGenLayer {
int nlists;
SFGenRec *list;
} SFGenLayer;
/* header record */
typedef struct _SFHeader {
char name[20];
uint16_t bagNdx;
/* layered stuff */
int nlayers;
SFGenLayer *layer;
} SFHeader;
/* preset header record */
typedef struct _SFPresetHdr {
SFHeader hdr;
uint16_t preset, bank;
/*int32_t lib, genre, morphology;*/ /* not used */
} SFPresetHdr;
/* instrument header record */
typedef struct _SFInstHdr {
SFHeader hdr;
} SFInstHdr;
/* sample info record */
typedef struct _SFSampleInfo {
char name[20];
int32_t startsample, endsample;
int32_t startloop, endloop;
/* ver.2 additional info */
int32_t samplerate;
uint8_t originalPitch;
int8_t pitchCorrection;
uint16_t samplelink;
uint16_t sampletype; /*1=mono, 2=right, 4=left, 8=linked, $8000=ROM*/
/* optional info */
int32_t size; /* sample size */
int32_t loopshot; /* short-shot loop size */
} SFSampleInfo;
/*----------------------------------------------------------------
* soundfont file info record
*----------------------------------------------------------------*/
typedef struct _SFInfo {
/* file name */
char *sf_name;
/* version of this file */
uint16_t version, minorversion;
/* sample position (from origin) & total size (in bytes) */
int32_t samplepos;
int32_t samplesize;
/* raw INFO chunk list */
int32_t infopos, infosize;
/* preset headers */
int npresets;
SFPresetHdr *preset;
/* sample infos */
int nsamples;
SFSampleInfo *sample;
/* instrument headers */
int ninsts;
SFInstHdr *inst;
} SFInfo;
/*----------------------------------------------------------------
* functions
*----------------------------------------------------------------*/
}
#endif