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zdoom
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gzdoom-gles
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df6ffe6418
gzdoom-gles
/
src
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gl
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shaders
History
Christoph Oelckers
45526c2769
- basics for using hardware clip planes to split translucent stuff by 3D floor planes.
2015-04-05 18:55:21 +02:00
..
gl_shader.cpp
- basics for using hardware clip planes to split translucent stuff by 3D floor planes.
2015-04-05 18:55:21 +02:00
gl_shader.h
- basics for using hardware clip planes to split translucent stuff by 3D floor planes.
2015-04-05 18:55:21 +02:00
gl_texshader.cpp
- added GL render as of SVN revision 1600.
2013-06-23 09:49:34 +02:00
gl_texshader.h
- added GL render as of SVN revision 1600.
2013-06-23 09:49:34 +02:00