mirror of
https://github.com/ZDoom/gzdoom-gles.git
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893455ef61
Includes: - Made the move tried from checking missile spawns ignore drop off height. This solves the Voodoo Gun ghostly civilian issue. - Fixed: the NOTELEPORT flag is removed from Dehacked missiles which lose the MISSILE flag. This caused problems with certain special effects based on dehacked spawn cubes. - Fixed: all Boom silent teleporters preserve relative height. - support for palette independent particle colors if the renderer can handle them. SVN r3329 (trunk) |
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.. | ||
base.txt | ||
defines.i | ||
doom.txt | ||
doom_base.txt | ||
eternity.txt | ||
heretic.txt | ||
heretic_base.txt | ||
strife.txt | ||
strife_base.txt |