mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-16 01:21:17 +00:00
a5b7250f3b
Red on red in Doom was still not good, so the colors were darkened more and made more opaque.
516 lines
11 KiB
Text
516 lines
11 KiB
Text
// A bare-bones MAPINFO for Hexen.
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include "mapinfo/common.txt"
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// Most of the MAPINFO is still in hexen.wad.
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gameinfo
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{
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noloopfinalemusic = true
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titlepage = "TITLE"
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creditpage = "CREDIT"
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titlemusic = "HEXEN"
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titletime = 8
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advisorytime = 6
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pagetime = 5
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chatsound = "Chat"
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finalemusic = "hub"
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finaleflat = "-NOFLAT-"
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finalepage = "CREDIT"
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infopage = "HELP1", "HELP2", "CREDIT"
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quitsound = ""
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borderflat = "F_022"
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border = HereticBorder
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telefogheight = 32
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defkickback = 150
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skyflatname = "F_SKY"
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translator = "xlat/heretic.txt" // not really correct but this was used before.
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defaultbloodcolor = "68 00 00"
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defaultbloodparticlecolor = "ff 00 00"
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backpacktype = "BagOfHolding" // Hexen doesn't have a backpack so use Heretic's.
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//statusbar = "sbarinfo/hexen.txt"
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statusbarclass = "HexenStatusBar"
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intermissionmusic = "hub"
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intermissioncounter = false
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weaponslot = 1, "FWeapFist", "CWeapMace", "MWeapWand"
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weaponslot = 2, "FWeapAxe", "CWeapStaff", "MWeapFrost"
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weaponslot = 3, "FWeapHammer", "CWeapFlame", "MWeapLightning"
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weaponslot = 4, "FWeapQuietus", "CWeapWraithverge", "MWeapBloodscourge"
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dimcolor = "00 00 40"
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dimamount = 0.5
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bluramount = 0.0
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menuslidercolor = "Orange"
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definventorymaxamount = 25
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defaultrespawntime = 12
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defaultdropstyle = 1
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pickupcolor = "d7 ba 45"
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quitmessages = "$*RAVENQUITMSG"
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menufontcolor_title = "UNTRANSLATED"
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menufontcolor_label = "RED"
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menufontcolor_value = "UNTRANSLATED"
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menufontcolor_action = "UNTRANSLATED"
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menufontcolor_header = "GOLD"
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menufontcolor_highlight = "YELLOW"
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menufontcolor_selection = "BRICK"
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menubackbutton = "M_BACK_X"
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PlayerClasses = "FighterPlayer", "ClericPlayer", "MagePlayer"
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nightmarefast = true
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pausesign = "PAUSED"
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gibfactor = 0.5
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cursorpic = "hexncurs"
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textscreenx = 10
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textscreeny = 5
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defaultendsequence = "Inter_Chess"
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maparrow = "maparrows/dagger.txt"
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statscreen_mapnamefont = "BigFont"
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statscreen_finishedfont = "SmallFont"
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statscreen_enteringfont = "SmallFont"
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statscreen_coop = "CoopStatusScreen"
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statscreen_dm = "DeathmatchStatusScreen"
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statscreen_single = "RavenStatusScreen"
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messageboxclass = "MessageBoxMenu"
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normforwardmove = 0x19, 0x32
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normsidemove = 0x18, 0x28
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}
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DoomEdNums
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{
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5 = ZWingedStatue
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6 = ZRock1
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7 = ZRock2
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9 = ZRock3
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10 = CWeapStaff
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12 = FWeaponPiece1
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13 = FWeaponPiece2
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15 = ZRock4
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16 = FWeaponPiece3
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17 = ZChandelier
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18 = CWeaponPiece1
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19 = CWeaponPiece2
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20 = CWeaponPiece3
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21 = MWeaponPiece1
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22 = MWeaponPiece2
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23 = MWeaponPiece3
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24 = ZTreeDead
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25 = ZTree
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26 = ZTreeSwamp150
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27 = ZTreeSwamp120
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28 = ZStumpBurned
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29 = ZStumpBare
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30 = ArtiPork
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31 = Demon1
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32 = ArtiSuperHealth
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33 = ArtiTorch
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34 = Wraith
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36 = ArtiTeleport
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37 = ZStumpSwamp1
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38 = ZStumpSwamp2
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39 = ZShroomLarge1
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40 = ZShroomLarge2
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41 = ZShroomLarge3
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42 = ZShroomSmall1
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44 = ZShroomSmall2
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45 = ZShroomSmall3
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46 = ZShroomSmall4
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47 = ZShroomSmall5
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48 = ZStalagmitePillar
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49 = ZStalagmiteLarge
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50 = ZStalagmiteMedium
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51 = ZStalagmiteSmall
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52 = ZStalactiteLarge
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53 = MWeapFrost
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54 = ZWallTorch
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55 = ZWallTorchUnlit
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56 = ZStalactiteMedium
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57 = ZStalactiteSmall
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58 = ZMossCeiling1
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59 = ZMossCeiling2
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60 = ZSwampVine
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61 = ZCorpseKabob
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62 = ZCorpseSleeping
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63 = ZTombstoneRIP
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64 = ZTombstoneShane
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65 = ZTombstoneBigCross
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66 = ZTombstoneBrianR
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67 = ZTombstoneCrossCircle
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68 = ZTombstoneSmallCross
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69 = ZTombstoneBrianP
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71 = ZCorpseHanging
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72 = ZStatueGargoyleGreenTall
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73 = ZStatueGargoyleBlueTall
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74 = ZStatueGargoyleGreenShort
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76 = ZStatueGargoyleBlueShort
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77 = ZBannerTattered
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78 = ZTreeLarge1
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79 = ZTreeLarge2
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80 = ZTreeGnarled1
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81 = CrystalVial
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82 = ArtiHealth
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83 = ArtiFly
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84 = ArtiInvulnerability2
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86 = ArtiDarkServant
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87 = ZTreeGnarled2
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88 = ZLog
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89 = ZStalactiteIceLarge
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90 = ZStalactiteIceMedium
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91 = ZStalactiteIceSmall
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92 = ZStalactiteIceTiny
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93 = ZStalagmiteIceLarge
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94 = ZStalagmiteIceMedium
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95 = ZStalagmiteIceSmall
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96 = ZStalagmiteIceTiny
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97 = ZRockBrown1
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98 = ZRockBrown2
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99 = ZRockBlack
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100 = ZRubble1
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101 = ZRubble2
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102 = ZRubble3
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103 = ZVasePillar
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104 = Pottery1
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105 = Pottery2
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106 = Pottery3
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107 = Centaur
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108 = ZCorpseLynched
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109 = ZCorpseLynchedNoHeart
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110 = ZCorpseSitting
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111 = BloodPool
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112 = LittleFly
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113 = LeafSpawner
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114 = Bishop
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115 = CentaurLeader
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116 = ZTwinedTorch
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117 = ZTwinedTorchUnlit
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118 = Bridge
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119 = ZCandle
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120 = SerpentLeader
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121 = Serpent
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122 = Mana1
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123 = FWeapHammer
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124 = Mana2
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140 = TeleSmoke
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254 = Dragon
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1410 = SoundWindHexen
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3000 = "$PolyAnchor"
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3001 = "$PolySpawn"
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3002 = "$PolySpawnCrush"
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8000 = ArtiPoisonBag
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8002 = ArtiSpeedBoots
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8003 = ArtiBoostMana
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8004 = Mana3
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8005 = MeshArmor
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8006 = FalconShield
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8007 = PlatinumHelm
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8008 = AmuletOfWarding
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8009 = CWeapFlame
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8010 = FWeapAxe
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8020 = IceGuy
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8030 = KeySteel
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8031 = KeyCave
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8032 = KeyAxe
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8033 = KeyFire
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8034 = KeyEmerald
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8035 = KeyDungeon
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8036 = KeySilver
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8037 = KeyRusted
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8038 = KeyHorn
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8039 = KeySwamp
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8040 = MWeapLightning
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8041 = ArtiBoostArmor
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8042 = ZFireBull
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8043 = ZFireBullUnlit
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8044 = ZStatueGargoyleStripeTall
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8045 = ZStatueGargoyleDarkRedTall
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8046 = ZStatueGargoyleRedTall
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8047 = ZStatueGargoyleTanTall
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8048 = ZStatueGargoyleRustTall
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8049 = ZStatueGargoyleDarkRedShort
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8050 = ZStatueGargoyleRedShort
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8051 = ZStatueGargoyleTanShort
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8052 = ZStatueGargoyleRustShort
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8060 = FireThing
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8061 = BrassTorch
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8062 = TreeDestructible
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8063 = ZChandelierUnlit
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8064 = ZSuitOfArmor
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8065 = ZBell
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8066 = ZBlueCandle
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8067 = ZIronMaiden
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8068 = ZXmasTree
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8069 = ZCauldron
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8070 = ZCauldronUnlit
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8071 = ZChainBit32
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8072 = ZChainBit64
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8073 = ZChainEndHeart
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8074 = ZChainEndHook1
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8075 = ZChainEndHook2
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8076 = ZChainEndSpike
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8077 = ZChainEndSkull
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8080 = Demon2
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8100 = ZBarrel
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8101 = ZShrub1
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8102 = ZShrub2
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8103 = ZBucket
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8104 = ZPoisonShroom
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8200 = KeyCastle
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8500 = TableShit1
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8501 = TableShit2
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8502 = TableShit3
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8503 = TableShit4
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8504 = TableShit5
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8505 = TableShit6
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8506 = TableShit7
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8507 = TableShit8
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8508 = TableShit9
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8509 = TableShit10
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9002 = PuzzSkull
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9003 = PuzzGemBig
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9004 = PuzzGemRed
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9005 = PuzzGemGreen1
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9006 = PuzzGemBlue1
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9007 = PuzzBook1
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9008 = PuzzBook2
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9009 = PuzzGemGreen2
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9010 = PuzzGemBlue2
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9011 = ZWingedStatueNoSkull
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9012 = ZGemPedestal
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9014 = PuzzFlameMask
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9015 = PuzzFWeapon
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9016 = PuzzCWeapon
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9017 = PuzzMWeapon
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9018 = PuzzGear1
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9019 = PuzzGear2
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9020 = PuzzGear3
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9021 = PuzzGear4
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9100 = "$Player5Start"
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9101 = "$Player6Start"
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9102 = "$Player7Start"
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9103 = "$Player8Start"
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10000 = FogSpawner
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10001 = FogPatchSmall
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10002 = FogPatchMedium
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10003 = FogPatchLarge
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10011 = WraithBuried
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10030 = Ettin
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10040 = ArtiTeleportOther
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10060 = FireDemon
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10080 = Heresiarch
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10090 = ThrustFloorDown
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10091 = ThrustFloorUp
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10100 = FighterBoss
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10101 = ClericBoss
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10102 = MageBoss
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10110 = ArtiBlastRadius
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10120 = ArtiHealingRadius
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10200 = Korax
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10225 = BatSpawner
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10500 = FlameSmallTemp
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10501 = FlameSmall
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10502 = FlameLargeTemp
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10503 = FlameLarge
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}
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SpawnNums
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{
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1 = Centaur
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2 = CentaurLeader
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3 = Demon1
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4 = Ettin
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5 = FireDemon
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6 = Serpent
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7 = SerpentLeader
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8 = Wraith
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9 = WraithBuried
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10 = FireBall
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11 = Mana1
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12 = Mana2
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13 = ArtiSpeedBoots
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14 = ArtiPork
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15 = ArtiFly
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16 = ArtiDarkServant
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17 = ArtiTeleportOther
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18 = ArtiTeleport
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19 = Bishop
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20 = IceGuy
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21 = Bridge
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22 = ArtiBoostArmor
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23 = CrystalVial
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24 = ArtiHealth
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25 = ArtiSuperHealth
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26 = ArtiBoostMana
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27 = FWeapAxe
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28 = FWeapHammer
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29 = FWeaponPiece1
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30 = FWeaponPiece2
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31 = FWeaponPiece3
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32 = CWeapStaff
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33 = CWeaponPiece1
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34 = CWeaponPiece2
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35 = CWeaponPiece3
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36 = MWeapFrost
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37 = MWeaponPiece1
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38 = MWeaponPiece2
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39 = MWeaponPiece3
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40 = PorkFX
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50 = Arrow
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51 = Dart
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52 = PoisonDart
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53 = RipperBall
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64 = ProjectileBlade
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65 = IceShard
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66 = FlameSmall2
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67 = FlameLarge2
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68 = MeshArmor
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69 = FalconShield
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70 = PlatinumHelm
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71 = AmuletOfWarding
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72 = ArtiPoisonBag
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73 = ArtiTorch
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74 = ArtiBlastRadius
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75 = Mana3
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76 = PuzzSkull
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77 = PuzzGemBig
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78 = PuzzGemRed
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79 = PuzzGemGreen1
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80 = PuzzGemGreen2
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81 = PuzzGemBlue1
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82 = PuzzGemBlue2
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83 = PuzzBook1
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84 = PuzzBook2
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85 = KeySteel
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86 = KeyCave
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87 = KeyAxe
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88 = KeyFire
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89 = KeyEmerald
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90 = KeyDungeon
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91 = KeySilver
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92 = KeyRusted
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93 = KeyHorn
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94 = KeySwamp
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95 = HWaterDrip
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96 = FlameSmallTemp
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97 = FlameSmall
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98 = FlameLargeTemp
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99 = FlameLarge
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100 = Demon1Mash
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101 = Demon2Mash
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102 = EttinMash
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103 = CentaurMash
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104 = ThrustFloorUp
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105 = ThrustFloorDown
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106 = WraithFX4
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107 = WraithFX5
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108 = WraithFX2
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110 = SoundWindHexen
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133 = ArtiInvulnerability2
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}
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skill baby
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{
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AutoUseHealth
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AmmoFactor = 1.5
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DoubleAmmoFactor = 1.5
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DamageFactor = 0.5
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EasyBossBrain
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SpawnFilter = Baby
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Name = "$MNU_WETNURSE"
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playerclassname = "fighter", "$MNU_SQUIRE"
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playerclassname = "cleric", "$MNU_ALTARBOY"
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playerclassname = "mage", "$MNU_APPRENTICE"
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}
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skill easy
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{
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DoubleAmmoFactor = 1.5
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SpawnFilter = Easy
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Name = "$MNU_YELLOWBELLIES"
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playerclassname = "fighter", "$MNU_KNIGHT"
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playerclassname = "cleric", "$MNU_ACOLYTE"
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playerclassname = "mage", "$MNU_ENCHANTER"
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}
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skill normal
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{
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DoubleAmmoFactor = 1.5
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SpawnFilter = Normal
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Name = "$MNU_BRINGEST"
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playerclassname = "fighter", "$MNU_WARRIOR"
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playerclassname = "cleric", "$MNU_PRIEST"
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playerclassname = "mage", "$MNU_SORCERER"
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DefaultSkill
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}
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skill hard
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{
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DoubleAmmoFactor = 1.5
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SpawnFilter = Hard
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Name = "$MNU_SMITE"
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playerclassname = "fighter", "$MNU_BERSERKER"
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playerclassname = "cleric", "$MNU_CARDINAL"
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playerclassname = "mage", "$MNU_WARLOCK"
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}
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skill nightmare
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{
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AmmoFactor = 1.5
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DoubleAmmoFactor = 1.5
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FastMonsters
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DisableCheats
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SpawnFilter = Nightmare
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Name = "$MNU_BLACKPLAGUE"
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playerclassname = "fighter", "$MNU_TITAN"
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playerclassname = "cleric", "$MNU_POPE"
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playerclassname = "mage", "$MNU_ARCHMAGE"
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}
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clearepisodes
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episode "&wt@01"
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{
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name = "Hexen - Beyond Heretic"
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key = "h"
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}
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cluster 1
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{
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hub
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exittext = "clus1msg"
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exittextislump
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pic = "interpic"
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}
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cluster 2
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{
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hub
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exittext = "clus2msg"
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exittextislump
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pic = "interpic"
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}
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cluster 3
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{
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hub
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exittext = "clus3msg"
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exittextislump
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pic = "interpic"
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}
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cluster 4
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{
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hub
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exittext = "clus4msg"
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exittextislump
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pic = "interpic"
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}
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gamedefaults
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{
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activateowndeathspecials
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infiniteflightpowerup
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fallingdamage
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nointermission
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noautosequences
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missilesactivateimpactlines
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monsterfallingdamage
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}
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// There is also support for showing a clus5msg after cluster 5, but
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// since it isn't used, and it would intefere with the finale if I
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// included it here, I'm leaving out the clusterdef for cluster 5.
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