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562 lines
17 KiB
C++
562 lines
17 KiB
C++
/*
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TiMidity++ -- MIDI to WAVE converter and player
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Copyright (C) 1999-2002 Masanao Izumo <mo@goice.co.jp>
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Copyright (C) 1995 Tuukka Toivonen <tt@cgs.fi>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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instrum.h
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*/
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#ifndef ___INSTRUM_H_
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#define ___INSTRUM_H_
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#include <string>
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#include "common.h"
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#include "sysdep.h"
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#include "sffile.h"
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#include "sflayer.h"
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#include "sfitem.h"
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namespace TimidityPlus
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{
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enum
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{
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READ_CONFIG_SUCCESS = 0,
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READ_CONFIG_ERROR = 1,
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READ_CONFIG_RECURSION = 2, /* Too much recursion */
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READ_CONFIG_FILE_NOT_FOUND = 3, /* Returned only w. allow_missing_file */
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};
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struct Sample
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{
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splen_t
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loop_start, loop_end, data_length;
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int32_t
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sample_rate, low_freq, high_freq, root_freq;
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int8_t panning, note_to_use;
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int32_t
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envelope_rate[6], envelope_offset[6],
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modenv_rate[6], modenv_offset[6];
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double
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volume;
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sample_t
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*data;
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int32_t
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tremolo_sweep_increment, tremolo_phase_increment,
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vibrato_sweep_increment, vibrato_control_ratio;
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int16_t
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tremolo_depth;
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int16_t vibrato_depth;
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uint8_t
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modes, data_alloced,
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low_vel, high_vel;
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int32_t cutoff_freq; /* in Hz, [1, 20000] */
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int16_t resonance; /* in centibels, [0, 960] */
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/* in cents, [-12000, 12000] */
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int16_t tremolo_to_pitch, tremolo_to_fc, modenv_to_pitch, modenv_to_fc,
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envelope_keyf[6], envelope_velf[6], modenv_keyf[6], modenv_velf[6],
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vel_to_fc, key_to_fc;
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int16_t vel_to_resonance; /* in centibels, [-960, 960] */
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int8_t envelope_velf_bpo, modenv_velf_bpo,
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key_to_fc_bpo, vel_to_fc_threshold; /* in notes */
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int32_t vibrato_delay, tremolo_delay, envelope_delay, modenv_delay; /* in samples */
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int16_t scale_freq; /* in notes */
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int16_t scale_factor; /* in 1024divs/key */
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int8_t inst_type;
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int32_t sf_sample_index, sf_sample_link; /* for stereo SoundFont */
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uint16_t sample_type; /* 1 = Mono, 2 = Right, 4 = Left, 8 = Linked, $8000 = ROM */
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double root_freq_detected; /* root freq from pitch detection */
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int transpose_detected; /* note offset from detected root */
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int chord; /* type of chord for detected pitch */
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};
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/* Bits in modes: */
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enum
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{
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MODES_16BIT = (1 << 0),
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MODES_UNSIGNED = (1 << 1),
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MODES_LOOPING = (1 << 2),
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MODES_PINGPONG = (1 << 3),
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MODES_REVERSE = (1 << 4),
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MODES_SUSTAIN = (1 << 5),
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MODES_ENVELOPE = (1 << 6),
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MODES_CLAMPED = (1 << 7), /* ?? (for last envelope??) */
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INST_GUS = 0,
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INST_SF2 = 1,
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INST_MOD = 2,
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INST_PCM = 3, /* %sample */
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/* sfSampleType */
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SF_SAMPLETYPE_MONO = 1,
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SF_SAMPLETYPE_RIGHT = 2,
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SF_SAMPLETYPE_LEFT = 4,
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SF_SAMPLETYPE_LINKED = 8,
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SF_SAMPLETYPE_ROM = 0x8000,
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};
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struct Instrument
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{
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int type;
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int samples;
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Sample *sample;
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char *instname;
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};
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struct ToneBankElement
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{
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char *name;
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char *comment;
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Instrument *instrument;
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int8_t note, pan, strip_loop, strip_envelope, strip_tail, loop_timeout,
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font_preset, font_keynote, legato, tva_level, play_note, damper_mode;
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uint8_t font_bank;
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uint8_t instype; /* 0: Normal
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1: %font
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2: %sample
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3-255: reserved
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*/
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int16_t amp;
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int16_t rnddelay;
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int tunenum;
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float *tune;
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int sclnotenum;
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int16_t *sclnote;
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int scltunenum;
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int16_t *scltune;
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int fcnum;
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int16_t *fc;
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int resonum;
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int16_t *reso;
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int trempitchnum, tremfcnum, modpitchnum, modfcnum;
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int16_t *trempitch, *tremfc, *modpitch, *modfc;
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int envratenum, envofsnum;
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int **envrate, **envofs;
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int modenvratenum, modenvofsnum;
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int **modenvrate, **modenvofs;
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int envvelfnum, envkeyfnum;
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int **envvelf, **envkeyf;
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int modenvvelfnum, modenvkeyfnum;
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int **modenvvelf, **modenvkeyf;
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int tremnum, vibnum;
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struct Quantity_ **trem, **vib;
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int16_t vel_to_fc, key_to_fc, vel_to_resonance;
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int8_t reverb_send, chorus_send, delay_send;
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};
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/* A hack to delay instrument loading until after reading the
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entire MIDI file. */
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#define MAGIC_LOAD_INSTRUMENT ((Instrument *)(-1))
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#define MAGIC_ERROR_INSTRUMENT ((Instrument *)(-2))
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#define IS_MAGIC_INSTRUMENT(ip) ((ip) == MAGIC_LOAD_INSTRUMENT || (ip) == MAGIC_ERROR_INSTRUMENT)
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#define DYNAMIC_INSTRUMENT_NAME ""
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struct AlternateAssign
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{
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/* 128 bit vector:
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* bits[(note >> 5) & 0x3] & (1 << (note & 0x1F))
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*/
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uint32_t bits[4];
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AlternateAssign* next;
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};
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struct ToneBank
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{
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ToneBankElement tone[128];
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AlternateAssign *alt;
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};
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struct SpecialPatch /* To be used MIDI Module play mode */
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{
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int type;
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int samples;
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Sample *sample;
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char *name;
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int32_t sample_offset;
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};
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enum instrument_mapID
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{
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INST_NO_MAP = 0,
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SC_55_TONE_MAP,
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SC_55_DRUM_MAP,
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SC_88_TONE_MAP,
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SC_88_DRUM_MAP,
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SC_88PRO_TONE_MAP,
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SC_88PRO_DRUM_MAP,
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SC_8850_TONE_MAP,
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SC_8850_DRUM_MAP,
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XG_NORMAL_MAP,
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XG_SFX64_MAP,
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XG_SFX126_MAP,
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XG_DRUM_MAP,
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GM2_TONE_MAP,
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GM2_DRUM_MAP,
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NUM_INST_MAP
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};
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enum
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{
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MAP_BANK_COUNT = 256,
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NSPECIAL_PATCH = 256,
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SPECIAL_PROGRAM = -1,
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MAX_MREL = 5000,
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DEFAULT_MREL = 800,
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};
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struct SFInsts;
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struct InstList;
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struct SampleList;
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struct AIFFCommonChunk;
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struct AIFFSoundDataChunk;
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struct SampleImporter;
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class Instruments
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{
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std::string configFileName;
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SoundFontReaderInterface *sfreader;
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ToneBank standard_tonebank, standard_drumset;
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enum
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{
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INSTRUMENT_HASH_SIZE = 128,
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};
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struct InstrumentCache
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{
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char *name;
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int panning, amp, note_to_use, strip_loop, strip_envelope, strip_tail;
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Instrument *ip;
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InstrumentCache *next;
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};
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InstrumentCache *instrument_cache[INSTRUMENT_HASH_SIZE] = { nullptr };
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/* bank mapping (mapped bank) */
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struct bank_map_elem
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{
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int16_t used = 0, mapid = 0;
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int bankno = 0;
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};
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bank_map_elem map_bank[MAP_BANK_COUNT], map_drumset[MAP_BANK_COUNT];
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int map_bank_counter = 0;
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struct inst_map_elem
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{
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int set, elem, mapped;
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};
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inst_map_elem *inst_map_table[NUM_INST_MAP][128] = { { nullptr} };
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struct UserInstrument
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{
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int8_t bank;
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int8_t prog;
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int8_t source_map;
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int8_t source_bank;
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int8_t source_prog;
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int8_t vibrato_rate;
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int8_t vibrato_depth;
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int8_t cutoff_freq;
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int8_t resonance;
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int8_t env_attack;
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int8_t env_decay;
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int8_t env_release;
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int8_t vibrato_delay;
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UserInstrument *next;
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};
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UserInstrument *userinst_first = (UserInstrument *)NULL;
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UserInstrument *userinst_last = (UserInstrument *)NULL;
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struct UserDrumset {
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int8_t bank;
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int8_t prog;
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int8_t play_note;
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int8_t level;
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int8_t assign_group;
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int8_t pan;
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int8_t reverb_send_level;
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int8_t chorus_send_level;
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int8_t rx_note_off;
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int8_t rx_note_on;
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int8_t delay_send_level;
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int8_t source_map;
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int8_t source_prog;
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int8_t source_note;
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UserDrumset *next;
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};
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struct SFBags
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{
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int nbags;
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uint16_t *bag;
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int ngens;
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SFGenRec *gen;
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};
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SFBags prbags, inbags;
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UserDrumset *userdrum_first = (UserDrumset *)NULL;
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UserDrumset *userdrum_last = (UserDrumset *)NULL;
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AlternateAssign alt[2];
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/* Some functions get aggravated if not even the standard banks are available. */
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ToneBank
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*tonebank[128 + MAP_BANK_COUNT] = { &standard_tonebank },
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*drumset[128 + MAP_BANK_COUNT] = { &standard_drumset };
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Instrument *default_instrument = 0;
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SpecialPatch *special_patch[NSPECIAL_PATCH] = { nullptr };
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int default_program[MAX_CHANNELS] = { 0 }; /* This is only used for tracks that don't specify a program */
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char *default_instrument_name = nullptr;
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int progbase = 0;
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int32_t modify_release = 0;
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bool opt_sf_close_each_file = true;
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char def_instr_name[256] = { '\0' };
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SFInsts *sfrecs = nullptr;
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SFInsts *current_sfrec = nullptr;
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int last_sample_type = 0;
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int last_sample_instrument = 0;
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int last_sample_keyrange = 0;
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SampleList *last_sample_list = nullptr;
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LayerItem layer_items[SF_EOF];
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/* convert from 8bit value to fractional offset (15.15) */
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int32_t to_offset_22(int offset)
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{
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return (int32_t)offset << (7 + 15);
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}
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int32_t calc_rate_i(int diff, double msec);
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int32_t convert_envelope_rate(uint8_t rate);
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int32_t convert_envelope_offset(uint8_t offset);
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int32_t convert_tremolo_sweep(uint8_t sweep);
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int32_t convert_vibrato_sweep(uint8_t sweep, int32_t vib_control_ratio);
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int32_t convert_tremolo_rate(uint8_t rate);
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int32_t convert_vibrato_rate(uint8_t rate);
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void reverse_data(int16_t *sp, int32_t ls, int32_t le);
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int name_hash(char *name);
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Instrument *search_instrument_cache(char *name, int panning, int amp, int note_to_use, int strip_loop, int strip_envelope, int strip_tail);
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void store_instrument_cache(Instrument *ip, char *name, int panning, int amp, int note_to_use, int strip_loop, int strip_envelope, int strip_tail);
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int32_t to_rate(int rate);
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void apply_bank_parameter(Instrument *ip, ToneBankElement *tone);
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Instrument *load_gus_instrument(char *name, ToneBank *bank, int dr, int prog);
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int fill_bank(int dr, int b, int *rc);
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void free_tone_bank_list(ToneBank *tb[]);
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void free_tone_bank(void);
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void free_instrument_map(void);
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int set_default_instrument(char *name);
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void *safe_memdup(void *s, size_t size);
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void MarkInstrument(int banknum, int percussion, int instr);
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//smplfile.c
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Instrument *extract_sample_file(char *);
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int32_t convert_envelope_rate_s(uint8_t rate);
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void initialize_sample(Instrument *inst, int frames, int sample_bits, int sample_rate);
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int get_importers(const char *sample_file, int limit, SampleImporter **importers);
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int get_next_importer(char *sample_file, int start, int count, SampleImporter **importers);
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int import_wave_discriminant(char *sample_file);
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int import_wave_load(char *sample_file, Instrument *inst);
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int import_aiff_discriminant(char *sample_file);
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int import_aiff_load(char *sample_file, Instrument *inst);
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int read_AIFFCommonChunk(struct timidity_file *tf, AIFFCommonChunk *comm, int csize, int compressed);
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int read_AIFFSoundData(struct timidity_file *tf, Instrument *inst, AIFFCommonChunk *common);
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int read_AIFFSoundDataChunk(struct timidity_file *tf, AIFFSoundDataChunk *sound, int csize, int mode);
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// sndfont.cpp
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SFInsts *find_soundfont(char *sf_file);
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SFInsts *new_soundfont(char *sf_file);
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void init_sf(SFInsts *rec);
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void end_soundfont(SFInsts *rec);
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Instrument *try_load_soundfont(SFInsts *rec, int order, int bank, int preset, int keynote);
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Instrument *load_from_file(SFInsts *rec, InstList *ip);
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int is_excluded(SFInsts *rec, int bank, int preset, int keynote);
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int is_ordered(SFInsts *rec, int bank, int preset, int keynote);
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int load_font(SFInfo *sf, int pridx);
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int parse_layer(SFInfo *sf, int pridx, LayerTable *tbl, int level);
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int is_global(SFGenLayer *layer);
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void clear_table(LayerTable *tbl);
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void set_to_table(SFInfo *sf, LayerTable *tbl, SFGenLayer *lay, int level);
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void add_item_to_table(LayerTable *tbl, int oper, int amount, int level);
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void merge_table(SFInfo *sf, LayerTable *dst, LayerTable *src);
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void init_and_merge_table(SFInfo *sf, LayerTable *dst, LayerTable *src);
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int sanity_range(LayerTable *tbl);
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int make_patch(SFInfo *sf, int pridx, LayerTable *tbl);
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void make_info(SFInfo *sf, SampleList *vp, LayerTable *tbl);
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double calc_volume(LayerTable *tbl);
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void set_sample_info(SFInfo *sf, SampleList *vp, LayerTable *tbl);
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void set_init_info(SFInfo *sf, SampleList *vp, LayerTable *tbl);
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void reset_last_sample_info(void);
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int abscent_to_Hz(int abscents);
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void set_rootkey(SFInfo *sf, SampleList *vp, LayerTable *tbl);
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void set_rootfreq(SampleList *vp);
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int32_t to_offset(int32_t offset);
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int32_t to_rate(int32_t diff, int timecent);
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int32_t calc_rate(int32_t diff, double msec);
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double to_msec(int timecent);
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int32_t calc_sustain(int sust_cB);
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void convert_volume_envelope(SampleList *vp, LayerTable *tbl);
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void convert_tremolo(SampleList *vp, LayerTable *tbl);
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void convert_vibrato(SampleList *vp, LayerTable *tbl);
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void set_envelope_parameters(SampleList *vp);
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// configfile
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int set_patchconf(const char *name, int line, ToneBank *bank, char *w[], int dr, int mapid, int bankmapfrom, int bankno);
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int strip_trailing_comment(char *string, int next_token_index);
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char *expand_variables(char *string, MBlockList *varbuf, const char *basedir);
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int set_gus_patchconf(const char *name, int line, ToneBankElement *tone, char *pat, char **opts);
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void reinit_tone_bank_element(ToneBankElement *tone);
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int set_gus_patchconf_opts(const char *name, int line, char *opts, ToneBankElement *tone);
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int copymap(int mapto, int mapfrom, int isdrum);
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void copybank(ToneBank *to, ToneBank *from, int mapid, int bankmapfrom, int bankno);
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// sffile.cpp
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int chunkid(char *id);
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int process_list(int size, SFInfo *sf, struct timidity_file *fd);
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int process_info(int size, SFInfo *sf, struct timidity_file *fd);
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int process_sdta(int size, SFInfo *sf, struct timidity_file *fd);
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int process_pdta(int size, SFInfo *sf, struct timidity_file *fd);
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void load_sample_names(int size, SFInfo *sf, struct timidity_file *fd);
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void load_preset_header(int size, SFInfo *sf, struct timidity_file *fd);
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void load_inst_header(int size, SFInfo *sf, struct timidity_file *fd);
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void load_bag(int size, SFBags *bagp, struct timidity_file *fd);
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void load_gen(int size, SFBags *bagp, struct timidity_file *fd);
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void load_sample_info(int size, SFInfo *sf, struct timidity_file *fd);
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void convert_layers(SFInfo *sf);
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void generate_layers(SFHeader *hdr, SFHeader *next, SFBags *bags);
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void free_layer(SFHeader *hdr);
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int load_soundfont(SFInfo *sf, struct timidity_file *fd);
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void free_soundfont(SFInfo *sf);
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void correct_samples(SFInfo *sf);
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public:
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Instruments();
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bool load(SoundFontReaderInterface *);
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~Instruments();
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const ToneBank *toneBank(int i) const
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{
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return tonebank[i];
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}
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int defaultProgram(int i) const
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{
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return default_program[i];
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}
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const ToneBank *drumSet(int i) const
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{
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return drumset[i];
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}
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const SpecialPatch *specialPatch(int i) const
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{
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return special_patch[i];
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}
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void setSpecialPatchOffset(int i, int32_t ofs)
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{
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special_patch[i]->sample_offset = ofs;
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}
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Instrument *defaultInstrument() const
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{
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return default_instrument;
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}
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/* instrum.c */
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int load_missing_instruments(int *rc);
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void free_instruments(int reload_default_inst);
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void free_special_patch(int id);
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void clear_magic_instruments(void);
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Instrument *load_instrument(int dr, int b, int prog);
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int find_instrument_map_bank(int dr, int map, int bk);
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int alloc_instrument_map_bank(int dr, int map, int bk);
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void alloc_instrument_bank(int dr, int bankset);
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int instrument_map(int mapID, int *set_in_out, int *elem_in_out) const;
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void set_instrument_map(int mapID, int set_from, int elem_from, int set_to, int elem_to);
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AlternateAssign *add_altassign_string(AlternateAssign *old, char **params, int n);
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AlternateAssign *find_altassign(AlternateAssign *altassign, int note);
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void copy_tone_bank_element(ToneBankElement *elm, const ToneBankElement *src);
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void free_tone_bank_element(ToneBankElement *elm);
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void free_instrument(Instrument *ip);
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void squash_sample_16to8(Sample *sp);
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Instrument *play_midi_load_instrument(int dr, int bk, int prog, bool *pLoad_success);
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void recompute_userinst(int bank, int prog);
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Instrument *recompute_userdrum(int bank, int prog);
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UserInstrument *get_userinst(int bank, int prog);
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UserDrumset *get_userdrum(int bank, int prog);
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void recompute_userdrum_altassign(int bank, int group);
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/*! initialize GS user drumset. */
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void init_userdrum();
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void free_userdrum();
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void init_userinst() { free_userinst(); }
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void free_userinst();
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void mark_instrument(int newbank, int newprog)
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{
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if (!(tonebank[newbank]->tone[newprog].instrument))
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tonebank[newbank]->tone[newprog].instrument =
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MAGIC_LOAD_INSTRUMENT;
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}
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void mark_drumset(int newbank, int newprog)
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{
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if (!(drumset[newbank]->tone[newprog].instrument))
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drumset[newbank]->tone[newprog].instrument =
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MAGIC_LOAD_INSTRUMENT;
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}
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/* sndfont.c */
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void add_soundfont(char *sf_file, int sf_order, int cutoff_allowed, int resonance_allowed, int amp);
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void remove_soundfont(char *sf_file);
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void init_load_soundfont(void);
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Instrument *load_soundfont_inst(int order, int bank, int preset, int keynote);
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Instrument *extract_soundfont(char *sf_file, int bank, int preset, int keynote);
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int exclude_soundfont(int bank, int preset, int keynote);
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int order_soundfont(int bank, int preset, int keynote, int order);
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char *soundfont_preset_name(int bank, int preset, int keynote, char **sndfile);
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void free_soundfonts(void);
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void PrecacheInstruments(const uint16_t *instruments, int count);
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int read_config_file(const char *name, int self, int allow_missing_file);
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void set_default_instrument()
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{
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set_default_instrument(def_instr_name);
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}
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};
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}
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#endif /* ___INSTRUM_H_ */
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