gzdoom-gles/wadsrc/static
Christoph Oelckers d5a1004c41 - some preparations for portal stuff:
* set up linked sector portals so that everything that will eventually have to be considered is present, even though the software renderer currently can't handle those adequately.
* tag all skybox things with a type so that they can easily be distinguished at run time.
* fill in the linked portal types in xlat/eternity.txt.
2016-02-14 13:12:03 +01:00
..
actors GetDistance Non-Action (Double version) 2016-02-10 17:13:50 -06:00
filter Move extra font characters into filter directories 2016-02-04 13:23:36 -06:00
graphics Move extra font characters into filter directories 2016-02-04 13:23:36 -06:00
maparrows
mapinfo - added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff. 2016-02-05 23:51:28 +01:00
sbarinfo
shaders/d3d
sounds
sprites
textures
xlat - some preparations for portal stuff: 2016-02-14 13:12:03 +01:00
althudcf.txt
animated.lmp
animdefs.txt
compatibility.txt Made secret on Plutonia: Revisited MAP27 accessible without vanilla wallrunning 2016-01-26 13:49:04 +02:00
confont.lmp Updated console font by GFD. 2016-02-14 09:27:20 +01:00
dbigfont.lmp
decaldef.txt
decorate.txt
defbinds.txt
dehsupp.txt . added MBF dog sounds to Dehacked sound table. 2015-09-28 09:09:52 +02:00
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt - added new IWAD name HERETICSR.WAD so that commercial Heretic and Shadows of the Serpent Riders can coexist. 2016-01-05 11:16:38 +01:00
language.eng Add British English "translation", because u's matter 2015-06-30 13:11:33 -05:00
language.enu - moved the notification messages for SendToCommunicator into LANGUAGE. 2015-11-26 10:25:05 +01:00
language.fr
language.ita
language.ptb
lockdefs.txt
menudef.txt - on second thought: this shouldn't explode the speakers with too high values. 2016-02-02 15:02:06 +01:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt