gzdoom-gles/wadsrc/static/zscript/shared/pickups.txt
Christoph Oelckers 9e2830a3db - converted the rest of actors/shared.
- moved damagetype definitions to MAPINFO. These were in DECORATE which is not correct. The old code is left for compatibility.
2016-10-14 10:46:15 +02:00

37 lines
522 B
Text

/***************************************************************************/
//
// shown for respawning Doom and Strife items
//
/***************************************************************************/
class ItemFog : Actor
{
default
{
+NOBLOCKMAP
+NOGRAVITY
}
States
{
Spawn:
IFOG ABABCDE 6 BRIGHT;
Stop;
}
}
// Pickup flash -------------------------------------------------------------
class PickupFlash : Actor
{
default
{
+NOGRAVITY
}
States
{
Spawn:
ACLO DCDCBCBABA 3;
Stop;
}
}