mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-26 04:11:09 +00:00
f9523a01e3
SVN r2552 (trunk)
65 lines
1.2 KiB
Text
65 lines
1.2 KiB
Text
|
|
// Fist (first weapon) ------------------------------------------------------
|
|
|
|
ACTOR FWeapFist : FighterWeapon
|
|
{
|
|
Game Hexen
|
|
+BLOODSPLATTER
|
|
Weapon.SelectionOrder 3400
|
|
+WEAPON.MELEEWEAPON
|
|
Weapon.KickBack 150
|
|
Obituary "$OB_MPFWEAPFIST"
|
|
Tag "$TAG_FWEAPFIST"
|
|
|
|
action native A_FPunchAttack();
|
|
|
|
States
|
|
{
|
|
Select:
|
|
FPCH A 1 A_Raise
|
|
Loop
|
|
Deselect:
|
|
FPCH A 1 A_Lower
|
|
Loop
|
|
Ready:
|
|
FPCH A 1 A_WeaponReady
|
|
Loop
|
|
Fire:
|
|
FPCH B 5 Offset (5, 40)
|
|
FPCH C 4 Offset (5, 40)
|
|
FPCH D 4 Offset (5, 40) A_FPunchAttack
|
|
FPCH C 4 Offset (5, 40)
|
|
FPCH B 5 Offset (5, 40) A_ReFire
|
|
Goto Ready
|
|
Fire2:
|
|
FPCH DE 4 Offset (5, 40)
|
|
FPCH E 1 Offset (15, 50)
|
|
FPCH E 1 Offset (25, 60)
|
|
FPCH E 1 Offset (35, 70)
|
|
FPCH E 1 Offset (45, 80)
|
|
FPCH E 1 Offset (55, 90)
|
|
FPCH E 1 Offset (65, 90)
|
|
FPCH E 10 Offset (0, 150)
|
|
Goto Ready
|
|
}
|
|
}
|
|
|
|
// Punch puff ---------------------------------------------------------------
|
|
|
|
ACTOR PunchPuff
|
|
{
|
|
+NOBLOCKMAP +NOGRAVITY
|
|
+PUFFONACTORS
|
|
RenderStyle Translucent
|
|
Alpha 0.6
|
|
SeeSound "FighterPunchHitThing"
|
|
AttackSound "FighterPunchHitWall"
|
|
ActiveSound "FighterPunchMiss"
|
|
VSpeed 1
|
|
States
|
|
{
|
|
Spawn:
|
|
FHFX STUVW 4
|
|
Stop
|
|
}
|
|
}
|