gzdoom-gles/src/thingdef
2016-02-10 14:38:08 +01:00
..
olddecorations.cpp - some refactoring of olddecorations.cpp to move some repeated code into a subfunction. 2016-02-10 14:38:08 +01:00
thingdef.cpp - cleaned up the class data organization: 2016-02-10 00:46:51 +01:00
thingdef.h - fixed: All access to weapon info in DECORATE functions should be restricted to when they get called from an actual weapon, not from a CustomInventory item. 2016-01-26 09:43:47 +01:00
thingdef_codeptr.cpp - call the native A_BossDeath directly instead of going through the VM-enabled action function. 2016-02-10 13:57:21 +01:00
thingdef_data.cpp Fixed wrong type. 2016-02-06 13:49:16 -06:00
thingdef_exp.cpp - fixed: Resolving non-constant DECORATE expressions must be delayed until everything has been parsed. 2016-02-09 19:02:44 +01:00
thingdef_exp.h - fixed: Resolving non-constant DECORATE expressions must be delayed until everything has been parsed. 2016-02-09 19:02:44 +01:00
thingdef_expression.cpp - fixed: Resolving non-constant DECORATE expressions must be delayed until everything has been parsed. 2016-02-09 19:02:44 +01:00
thingdef_parse.cpp - fixed: Resolving non-constant DECORATE expressions must be delayed until everything has been parsed. 2016-02-09 19:02:44 +01:00
thingdef_properties.cpp - cleaned up the class data organization: 2016-02-10 00:46:51 +01:00
thingdef_states.cpp Add return statements for DECORATE. 2016-02-05 16:34:51 -06:00
thingdef_type.h DECORATE cleanup 2013-08-23 22:17:08 -05:00