gzdoom-gles/wadsrc/static/mapinfo
Randy Heit d19878efcb - Added BOOM/MBF BEX-style narrative background text substitution. There are two changes because
of this:
  * A cluster's flat definition can now be preceded by a $ to do a string table lookup.
  * Since the standard flat names are now in the LANGUAGE lump, the normal Dehacked substitution
    for these is no longer handled specially and so will not be automatically disabled merely
    by providing your own MAPINFO.

SVN r2195 (trunk)
2010-03-06 03:28:22 +00:00
..
chex.txt - added a minimum threshold for damage thrust to avoid micro-velocities being set for actors. 2010-01-30 13:48:44 +00:00
chex3.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
doom1.txt - Added BOOM/MBF BEX-style narrative background text substitution. There are two changes because 2010-03-06 03:28:22 +00:00
doom2.txt - Added BOOM/MBF BEX-style narrative background text substitution. There are two changes because 2010-03-06 03:28:22 +00:00
doomcommon.txt - Fixed: Not all places checking for player start spots above 4 did it correctly. 2009-11-24 06:55:38 +00:00
heretic.txt - Fixed: Not all places checking for player start spots above 4 did it correctly. 2009-11-24 06:55:38 +00:00
hereticsw.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
hexen.txt - Fixed: Not all places checking for player start spots above 4 did it correctly. 2009-11-24 06:55:38 +00:00
plutonia.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
strife.txt - Fixed: Not all places checking for player start spots above 4 did it correctly. 2009-11-24 06:55:38 +00:00
tnt.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00
ultdoom.txt - removed gamemission variable because it wasn't used anywhere. 2009-03-22 11:37:56 +00:00