gzdoom-gles/wadsrc/static/zscript
Christoph Oelckers d13499d2b7 - fixed the extremely long standing bug that Lost Souls didn't reacquire their target when slamming into something.
This was one of that annoying old design mistakes where Doom and Heretic features were poorly merged together. The Heretic Gargoyle uses very similar coding but performs a subtly different action when actually hitting another actor. This different action was made the default, even for the Lost Soul.
It has now been changed that both monsters use their original action, being distinguished by an actor flag. For compatibility with custom definitions Heretic's behavior, which has been the default in ZDoom will be the preferred one. The one of the Lost Soul can be reactivated by a flag.
2019-08-11 14:28:51 +02:00
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actors - fixed the extremely long standing bug that Lost Souls didn't reacquire their target when slamming into something. 2019-08-11 14:28:51 +02:00
scriptutil - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
ui - fixed: Do not use BasicArmor's save percentage when no armor present. 2019-08-10 12:47:57 +02:00
base.zs - added option to print a map author's name on the summary screen 2019-08-06 18:46:23 +02:00
compatibility.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
constants.zs - added monospacing support to Screen.DrawText and its native counterparts. 2019-05-14 19:50:25 +02:00
destructible.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
dynarrays.zs - exposed Append() method to ZScript dynamic array 2019-08-11 00:09:51 +02:00
events.zs 'Fixed' spacing. 2019-07-03 21:48:06 +02:00
level_compatibility.zs - DOOM2.WAD fixes 2019-07-02 14:50:15 +02:00
mapdata.zs Expand UDMF and ZScript API for side's own additive colors 2019-06-23 14:11:08 +02:00
sounddata.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
zscript_license.txt - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00