gzdoom-gles/src/rendering/vulkan/system
2019-03-22 13:54:13 +01:00
..
vk_buffers.cpp - delay destruction of VkHardwareTexture resources until current frame has finished rendering 2019-03-17 20:36:08 +01:00
vk_buffers.h
vk_builders.cpp
vk_builders.h - fix the multisample and image transition validation errors 2019-03-09 23:17:48 +01:00
vk_device.cpp - move swapchain and the presentation related synchronization objects out of VulkanDevice 2019-03-14 23:33:19 +01:00
vk_device.h - move swapchain and the presentation related synchronization objects out of VulkanDevice 2019-03-14 23:33:19 +01:00
vk_framebuffer.cpp - do not signal mRenderFinishedSemaphore if the submitted commands aren't about to be presented 2019-03-22 13:54:13 +01:00
vk_framebuffer.h - fixed the hardware rendering precacher not to evict secondary layers of multi-layer textures. 2019-03-21 21:57:39 +01:00
vk_objects.h - hooked up the debug names for objects, which was a bit of a waste of time since the validation layer is brain dead and doesn't use the information in its messages.. 2019-03-09 21:34:29 +01:00
vk_swapchain.cpp - move swapchain and the presentation related synchronization objects out of VulkanDevice 2019-03-14 23:33:19 +01:00
vk_swapchain.h - move swapchain and the presentation related synchronization objects out of VulkanDevice 2019-03-14 23:33:19 +01:00