gzdoom-gles/src/thingdef
Christoph Oelckers cfaa3e3fa9 - changed action function interface so that callers can be identified directly, instead of guessing it from looking at the parameters.
With arbitrary PSP layers the old method was no longer safe because the layer ID was not available in the action function.
2016-06-16 16:16:27 +02:00
..
olddecorations.cpp - made AActor::alpha a floating point value 2016-03-21 12:18:46 +01:00
thingdef.cpp - reinstated abort-on-error for any problem that gets reported during DECORATE code generation. 2016-06-08 10:46:35 +02:00
thingdef.h - changed action function interface so that callers can be identified directly, instead of guessing it from looking at the parameters. 2016-06-16 16:16:27 +02:00
thingdef_codeptr.cpp - changed action function interface so that callers can be identified directly, instead of guessing it from looking at the parameters. 2016-06-16 16:16:27 +02:00
thingdef_data.cpp - Added support for THRU flags on bullets and rails. 2016-04-27 13:38:27 +02:00
thingdef_exp.cpp Add atan2, which was conspicuously absent, to the VM 2016-04-18 23:06:17 -05:00
thingdef_exp.h - reinstated abort-on-error for any problem that gets reported during DECORATE code generation. 2016-06-08 10:46:35 +02:00
thingdef_expression.cpp - changed action function interface so that callers can be identified directly, instead of guessing it from looking at the parameters. 2016-06-16 16:16:27 +02:00
thingdef_parse.cpp Reduce calling overhead for A_SetUser* functions by making them non-action functions 2016-04-18 23:18:34 -05:00
thingdef_properties.cpp - added 'strictdecorate' CVAR. If this is set to 'true', any DECORATE error that had to be demoted to a warning for backwards compatibility will be treated as an actual error. 2016-06-08 10:56:11 +02:00
thingdef_states.cpp Add float casts to DECORATE for the sake of completeness 2016-03-01 11:36:15 -06:00