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This can be done with a lot less overhead by using one of the object's properties to store the activation flag, so that all the nearly redundant trigger methods can be folded into one. |
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.. | ||
chex | ||
doom | ||
heretic | ||
hexen | ||
raven | ||
shared | ||
strife | ||
actor.txt | ||
actor_checks.txt | ||
base.txt | ||
compatibility.txt | ||
constants.txt | ||
dynarrays.txt |