gzdoom-gles/src/swrenderer/viewport
Rachael Alexanderson a2fc2fb707 - Add new drawer: AddClampShadedSprite
- fixed: AddShaded did not have a drawer associated with it in the software renderer - used new drawer for this purpose.
2017-03-15 14:40:22 -04:00
..
r_drawerargs.cpp Remove usage of r_viewpoint and r_viewwindow globals from software renderer and poly renderer 2017-03-12 18:54:39 +01:00
r_drawerargs.h Remove usage of r_viewpoint and r_viewwindow globals from software renderer and poly renderer 2017-03-12 18:54:39 +01:00
r_skydrawer.cpp - move PrepareTexture out of the inner drawer loops 2017-03-15 02:59:33 +01:00
r_skydrawer.h - Added thread safety to texture loading in the software renderer 2017-03-12 22:53:20 +01:00
r_spandrawer.cpp - Added thread safety to texture loading in the software renderer 2017-03-12 22:53:20 +01:00
r_spandrawer.h - Added thread safety to texture loading in the software renderer 2017-03-12 22:53:20 +01:00
r_spritedrawer.cpp - Add new drawer: AddClampShadedSprite 2017-03-15 14:40:22 -04:00
r_spritedrawer.h Remove usage of r_viewpoint and r_viewwindow globals from software renderer and poly renderer 2017-03-12 18:54:39 +01:00
r_viewport.cpp Make LightVisibility thread local 2017-03-12 20:40:00 +01:00
r_viewport.h Make LightVisibility thread local 2017-03-12 20:40:00 +01:00
r_walldrawer.cpp Remove usage of r_viewpoint and r_viewwindow globals from software renderer and poly renderer 2017-03-12 18:54:39 +01:00
r_walldrawer.h Remove usage of r_viewpoint and r_viewwindow globals from software renderer and poly renderer 2017-03-12 18:54:39 +01:00