gzdoom-gles/wadsrc/static/zscript
Christoph Oelckers cc34946e80 - missed this.
2019-04-18 17:46:17 +02:00
..
chex
doom - cleaned up use of the random function in script files. 2019-04-18 17:01:14 +02:00
heretic - cleaned up use of the random function in script files. 2019-04-18 17:01:14 +02:00
hexen - cleaned up use of the random function in script files. 2019-04-18 17:01:14 +02:00
inventory - missed this. 2019-04-18 17:46:17 +02:00
menu - split gl_texture_hqresize into two variables - one for mode, one for multiplier. 2019-04-17 21:04:41 +02:00
raven - cleaned up use of the random function in script files. 2019-04-18 17:01:14 +02:00
scriptutil - scriptified G_PlayerFinishLevel. 2019-04-16 21:28:24 +02:00
shared - cleaned up use of the random function in script files. 2019-04-18 17:01:14 +02:00
statscreen
statusbar - fixed max. ammo display on AltHud. 2019-04-16 22:00:59 +02:00
strife - gave the strifehumanoid's burn states dynamic lights. 2019-04-18 17:46:15 +02:00
actor.txt - cleaned up use of the random function in script files. 2019-04-18 17:01:14 +02:00
actor_attacks.txt - cleaned up use of the random function in script files. 2019-04-18 17:01:14 +02:00
actor_checks.txt - removed all direct references of AInventory::Owner and AInventory::Amount from the C++ code. 2019-04-16 21:52:53 +02:00
actor_interaction.txt - cleaned up use of the random function in script files. 2019-04-18 17:01:14 +02:00
actor_inventory.txt - scriptified A_SelectWeapon 2019-04-16 23:57:15 +02:00
base.txt - removed the redundant GetOffsetPosition export and added direct native support to its existing variants 2019-04-18 17:01:17 +02:00
compatibility.txt - deprecated a few functions that depend on AAPTR_* to be useful. 2019-04-17 16:24:05 +02:00
constants.txt - scriptified G_PlayerFinishLevel. 2019-04-16 21:28:24 +02:00
destructible.txt Exported destructible geometry to ZScript 2018-11-07 11:00:08 +01:00
dynarrays.txt
events.txt Made all virtual base functions for the event handler scripted 2019-04-16 15:26:14 +02:00
level_compatibility.txt - Fixed the position of the soul sphere within one of the secret areas (sector 324) of Alien Vendetta MAP28. 2019-04-18 15:01:11 +02:00
mapdata.txt - scriptified P_CheckMeleeRange2. 2019-04-17 16:24:10 +02:00
sounddata.txt
zscript_license.txt