gzdoom-gles/src/resourcefiles
Christoph Oelckers cc066bc409 - complete restructuring of resource file handling for more flexibility and future
extensions.
- Removed merging of special namespaces. For the texture manager this has
  become totally useless so there is no need to do this anymore. Not merging
  the namespaces also allows a much more reliable detection of lumps belonging
  to special namespaces so the ScanForFlatHack function is no longer needed.
  Instead, any lump up to F_END with a length of 4096 will be marked for 
  inclusion as a flat texture if no F_START marker is found.
- Made the counting of intermission stats in Doom a GAMEINFO option so that
  it can be activated in all games.


SVN r1555 (trunk)
2009-04-23 22:49:38 +00:00
..
file_7z.cpp - complete restructuring of resource file handling for more flexibility and future 2009-04-23 22:49:38 +00:00
file_grp.cpp - complete restructuring of resource file handling for more flexibility and future 2009-04-23 22:49:38 +00:00
file_lump.cpp - complete restructuring of resource file handling for more flexibility and future 2009-04-23 22:49:38 +00:00
file_pak.cpp - complete restructuring of resource file handling for more flexibility and future 2009-04-23 22:49:38 +00:00
file_rff.cpp - complete restructuring of resource file handling for more flexibility and future 2009-04-23 22:49:38 +00:00
file_wad.cpp - complete restructuring of resource file handling for more flexibility and future 2009-04-23 22:49:38 +00:00
file_zip.cpp - complete restructuring of resource file handling for more flexibility and future 2009-04-23 22:49:38 +00:00
resourcefile.cpp - complete restructuring of resource file handling for more flexibility and future 2009-04-23 22:49:38 +00:00
resourcefile.h - complete restructuring of resource file handling for more flexibility and future 2009-04-23 22:49:38 +00:00