gzdoom-gles/src/g_hexen
2010-07-08 21:16:01 +00:00
..
a_bats.cpp - Enough with this "momentum" garbage. What Doom calls "momentum" is really 2009-06-30 20:57:51 +00:00
a_bishop.cpp - Reintroduced Doom.exe's player_t::usedown variable so that respawning a 2009-12-25 11:09:56 +00:00
a_blastradius.cpp - Added Gez's A_Blast submission. 2009-09-28 15:55:57 +00:00
a_boostarmor.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_centaur.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_clericflame.cpp - Enough with this "momentum" garbage. What Doom calls "momentum" is really 2009-06-30 20:57:51 +00:00
a_clericholy.cpp - Added Gez's seeker missile submission. 2009-10-09 20:54:28 +00:00
a_clericmace.cpp - fixed: Hexen's melee weapons were missing some NULL pointer checks in the code that determines whether they hit something or not. 2010-07-08 21:16:01 +00:00
a_clericstaff.cpp - fixed: All melee attack functions only used the target acquired by P_AimLineAttack for all subsequent calculations, not the actual victim of the attack. 2010-06-13 11:14:01 +00:00
a_dragon.cpp - Added some pieces of MBF's friendly AI. 2009-09-16 15:54:04 +00:00
a_fighteraxe.cpp - fixed: Hexen's melee weapons were missing some NULL pointer checks in the code that determines whether they hit something or not. 2010-07-08 21:16:01 +00:00
a_fighterhammer.cpp - fixed: Hexen's melee weapons were missing some NULL pointer checks in the code that determines whether they hit something or not. 2010-07-08 21:16:01 +00:00
a_fighterplayer.cpp - fixed: Hexen's melee weapons were missing some NULL pointer checks in the code that determines whether they hit something or not. 2010-07-08 21:16:01 +00:00
a_fighterquietus.cpp - Enough with this "momentum" garbage. What Doom calls "momentum" is really 2009-06-30 20:57:51 +00:00
a_firedemon.cpp - Added some pieces of MBF's friendly AI. 2009-09-16 15:54:04 +00:00
a_flechette.cpp - reverted accidental commit 2009-12-31 20:50:30 +00:00
a_fog.cpp - Merged SetState and SetStateNF into a single function. 2010-04-19 02:46:50 +00:00
a_healingradius.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
a_heresiarch.cpp - Fixed: A_SorcOffense2 depended on args being bytes and overflowing. 2009-08-12 18:57:31 +00:00
a_hexenglobal.h - Added Gez's seeker missile submission. 2009-10-09 20:54:28 +00:00
a_hexenmisc.cpp - Deleted a_magewand.cpp because it only contained unused code. 2009-10-04 22:48:01 +00:00
a_hexenspecialdecs.cpp - Reintroduced Doom.exe's player_t::usedown variable so that respawning a 2009-12-25 11:09:56 +00:00
a_iceguy.cpp - Enough with this "momentum" garbage. What Doom calls "momentum" is really 2009-06-30 20:57:51 +00:00
a_korax.cpp - Added code submissions for non-piercing railguns and new skill options. 2009-07-04 18:17:44 +00:00
a_magecone.cpp - Fixed: It was no longer possible to talk to non-shootable NPCs. Also took 2010-03-28 10:51:35 +00:00
a_magelightning.cpp - Added Gez's MageWandMissile customization patch but moved the new functionality 2009-10-03 17:07:11 +00:00
a_magestaff.cpp - Added Gez's seeker missile submission. 2009-10-09 20:54:28 +00:00
a_pig.cpp - fixed: All melee attack functions only used the target acquired by P_AimLineAttack for all subsequent calculations, not the actual victim of the attack. 2010-06-13 11:14:01 +00:00
a_serpent.cpp - Enough with this "momentum" garbage. What Doom calls "momentum" is really 2009-06-30 20:57:51 +00:00
a_spike.cpp - Merged SetState and SetStateNF into a single function. 2010-04-19 02:46:50 +00:00
a_summon.cpp - Enough with this "momentum" garbage. What Doom calls "momentum" is really 2009-06-30 20:57:51 +00:00
a_teleportother.cpp - Enough with this "momentum" garbage. What Doom calls "momentum" is really 2009-06-30 20:57:51 +00:00
a_wraith.cpp - Enough with this "momentum" garbage. What Doom calls "momentum" is really 2009-06-30 20:57:51 +00:00