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a_bats.cpp
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- Enough with this "momentum" garbage. What Doom calls "momentum" is really
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2009-06-30 20:57:51 +00:00 |
a_bishop.cpp
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- Reintroduced Doom.exe's player_t::usedown variable so that respawning a
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2009-12-25 11:09:56 +00:00 |
a_blastradius.cpp
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- Added Gez's A_Blast submission.
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2009-09-28 15:55:57 +00:00 |
a_boostarmor.cpp
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- Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders
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2008-09-15 14:11:05 +00:00 |
a_centaur.cpp
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- Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders
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2008-09-15 14:11:05 +00:00 |
a_clericflame.cpp
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- Enough with this "momentum" garbage. What Doom calls "momentum" is really
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2009-06-30 20:57:51 +00:00 |
a_clericholy.cpp
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- Added Gez's seeker missile submission.
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2009-10-09 20:54:28 +00:00 |
a_clericmace.cpp
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- fixed: Hexen's melee weapons were missing some NULL pointer checks in the code that determines whether they hit something or not.
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2010-07-08 21:16:01 +00:00 |
a_clericstaff.cpp
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- fixed: All melee attack functions only used the target acquired by P_AimLineAttack for all subsequent calculations, not the actual victim of the attack.
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2010-06-13 11:14:01 +00:00 |
a_dragon.cpp
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- Added some pieces of MBF's friendly AI.
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2009-09-16 15:54:04 +00:00 |
a_fighteraxe.cpp
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- fixed: Hexen's melee weapons were missing some NULL pointer checks in the code that determines whether they hit something or not.
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2010-07-08 21:16:01 +00:00 |
a_fighterhammer.cpp
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- fixed: Hexen's melee weapons were missing some NULL pointer checks in the code that determines whether they hit something or not.
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2010-07-08 21:16:01 +00:00 |
a_fighterplayer.cpp
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- fixed: Hexen's melee weapons were missing some NULL pointer checks in the code that determines whether they hit something or not.
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2010-07-08 21:16:01 +00:00 |
a_fighterquietus.cpp
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- Enough with this "momentum" garbage. What Doom calls "momentum" is really
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2009-06-30 20:57:51 +00:00 |
a_firedemon.cpp
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- Added some pieces of MBF's friendly AI.
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2009-09-16 15:54:04 +00:00 |
a_flechette.cpp
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- reverted accidental commit
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2009-12-31 20:50:30 +00:00 |
a_fog.cpp
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- Merged SetState and SetStateNF into a single function.
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2010-04-19 02:46:50 +00:00 |
a_healingradius.cpp
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- Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders
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2008-09-15 14:11:05 +00:00 |
a_heresiarch.cpp
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- Fixed: A_SorcOffense2 depended on args being bytes and overflowing.
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2009-08-12 18:57:31 +00:00 |
a_hexenglobal.h
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- Added Gez's seeker missile submission.
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2009-10-09 20:54:28 +00:00 |
a_hexenmisc.cpp
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- Deleted a_magewand.cpp because it only contained unused code.
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2009-10-04 22:48:01 +00:00 |
a_hexenspecialdecs.cpp
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- Reintroduced Doom.exe's player_t::usedown variable so that respawning a
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2009-12-25 11:09:56 +00:00 |
a_iceguy.cpp
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- Enough with this "momentum" garbage. What Doom calls "momentum" is really
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2009-06-30 20:57:51 +00:00 |
a_korax.cpp
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- Added code submissions for non-piercing railguns and new skill options.
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2009-07-04 18:17:44 +00:00 |
a_magecone.cpp
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- Fixed: It was no longer possible to talk to non-shootable NPCs. Also took
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2010-03-28 10:51:35 +00:00 |
a_magelightning.cpp
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- Added Gez's MageWandMissile customization patch but moved the new functionality
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2009-10-03 17:07:11 +00:00 |
a_magestaff.cpp
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- Added Gez's seeker missile submission.
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2009-10-09 20:54:28 +00:00 |
a_pig.cpp
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- fixed: All melee attack functions only used the target acquired by P_AimLineAttack for all subsequent calculations, not the actual victim of the attack.
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2010-06-13 11:14:01 +00:00 |
a_serpent.cpp
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- Enough with this "momentum" garbage. What Doom calls "momentum" is really
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2009-06-30 20:57:51 +00:00 |
a_spike.cpp
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- Merged SetState and SetStateNF into a single function.
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2010-04-19 02:46:50 +00:00 |
a_summon.cpp
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- Enough with this "momentum" garbage. What Doom calls "momentum" is really
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2009-06-30 20:57:51 +00:00 |
a_teleportother.cpp
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- Enough with this "momentum" garbage. What Doom calls "momentum" is really
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2009-06-30 20:57:51 +00:00 |
a_wraith.cpp
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- Enough with this "momentum" garbage. What Doom calls "momentum" is really
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2009-06-30 20:57:51 +00:00 |