mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-19 19:01:24 +00:00
b97c417101
message. When trying to puke a script outside a map it crashed. - Fixed: The random number generator for large numbers must mask out the sign bit before performing a modulo. - Now that the conversation states are pointers there is no need to make AActor::ConversationAnimation virtual. No class overrides this method anymore. - Replaced AMacil1::TakeSpecialDamage with MF5_NODAMAGE. - Fixed: AMacil2::TakeSpecialDamage and AOracle::TakeSpecialDamage didn't check whether inflictor was NULL and crashed when used with 'kill monsters'. - Fixed: Some Strife decorations didn't loop their animation SVN r113 (trunk) |
||
---|---|---|
.. | ||
beggars.txt | ||
merchants.txt | ||
peasants.txt | ||
questitems.txt | ||
ratbuddy.txt | ||
strifearmor.txt | ||
strifeitems.txt | ||
strifekeys.txt | ||
strifestuff.txt | ||
zombie.txt |