gzdoom-gles/wadsrc/static/zscript/statusbar
2017-04-13 20:43:17 +02:00
..
doom_sbar.txt - fixed: do not draw armor on the fullscreen HUD if the amount is 0. 2017-04-13 20:43:17 +02:00
heretic_sbar.txt - fixed: do not draw armor on the fullscreen HUD if the amount is 0. 2017-04-13 20:43:17 +02:00
hexen_sbar.txt - fixed: The health chain in Hexen wasn't drawn on the main status bar. Did some reordering to ensure it won't get skipped. 2017-04-01 13:18:19 +02:00
sbarinfowrapper.txt - removed DSBarInfo::Scaled because it tended to disagree with StatusBar->Scaled. 2017-03-29 00:35:35 +02:00
statusbar.txt - added a generic TransformRect to the status bar so that the proper transformations can be applied to draw operations that require special parameters not supported by the stock functions. 2017-04-02 12:58:31 +02:00
strife_sbar.txt - implemented proper scaling for the status bar itself. 2017-03-29 19:23:40 +02:00