gzdoom-gles/src/templates.h
Randy Heit 419724dd02 - Assembly code is disabled when building with __APPLE__ defined, for now.
- If you aren't targeting x86, m_fixed.h only includes basicinlines.h now.
- Moved x64inlines.h into basicinlines.h.
- Replaced uses of __int64 with types from doomtype.h.
- The stop console command no longer ends single player games, just the demo
  that was being recorded.
- In C mode, the sc_man parser no longer allows multi-line string constants
  without using the \ character to preface the newline character. This makes
  it much easier to diagnose errors where you forget the closing quote of a
  string.
- Fixed: V_BreakLines() added the terminating '\0' to the last line of the
  input string.
- Added font as a parameter to V_BreakLines and removed its keepspace
  parameter, which was never passed as anything other than the default.


SVN r331 (trunk)
2006-09-19 23:25:51 +00:00

210 lines
5.7 KiB
C++

/*
** templates.h
** Some useful template functions
**
**---------------------------------------------------------------------------
** Copyright 1998-2006 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#ifndef __TEMPLATES_H__
#define __TEMPLATES_H__
#ifdef _MSC_VER
#pragma once
#endif
#include <stdlib.h>
//==========================================================================
//
// BinarySearch
//
// Searches an array sorted in ascending order for an element matching
// the desired key.
//
// Template parameters:
// ClassType - The class to be searched
// KeyType - The type of the key contained in the class
//
// Function parameters:
// first - Pointer to the first element in the array
// max - The number of elements in the array
// keyptr - Pointer to the key member of ClassType
// key - The key value to look for
//
// Returns:
// A pointer to the element with a matching key or NULL if none found.
//==========================================================================
template<class ClassType, class KeyType>
inline
const ClassType *BinarySearch (const ClassType *first, int max,
const KeyType ClassType::*keyptr, const KeyType key)
{
int min = 0;
--max;
while (min <= max)
{
int mid = (min + max) / 2;
const ClassType *probe = &first[mid];
const KeyType &seekey = probe->*keyptr;
if (seekey == key)
{
return probe;
}
else if (seekey < key)
{
min = mid + 1;
}
else
{
max = mid - 1;
}
}
return NULL;
}
//==========================================================================
//
// BinarySearchFlexible
//
// THIS DOES NOT WORK RIGHT WITH VISUAL C++
// ONLY ONE COMPTYPE SEEMS TO BE USED FOR ANY INSTANCE OF THIS FUNCTION
// IN A DEBUG BUILD. RELEASE MIGHT BE DIFFERENT--I DIDN'T BOTHER TRYING.
//
// Similar to BinarySearch, except another function is used to copmare
// items in the array.
//
// Template parameters:
// IndexType - The type used to index the array (int, size_t, etc.)
// KeyType - The type of the key
// CompType - A class with a static DoCompare(IndexType, KeyType) method.
//
// Function parameters:
// max - The number of elements in the array
// key - The key value to look for
// noIndex - The value to return if no matching element is found.
//
// Returns:
// The index of the matching element or noIndex.
//==========================================================================
template<class IndexType, class KeyType, class CompType>
inline
IndexType BinarySearchFlexible (IndexType max, const KeyType key, IndexType noIndex)
{
IndexType min = 0;
--max;
while (min <= max)
{
IndexType mid = (min + max) / 2;
int lexx = CompType::DoCompare (mid, key);
if (lexx == 0)
{
return mid;
}
else if (lexx < 0)
{
min = mid + 1;
}
else
{
max = mid - 1;
}
}
return noIndex;
}
//==========================================================================
//
// MIN
//
// Returns the minimum of a and b.
//==========================================================================
#ifdef MIN
#undef MIN
#endif
template<class T>
inline
const T MIN (const T a, const T b)
{
return a < b ? a : b;
}
//==========================================================================
//
// MAX
//
// Returns the maximum of a and b.
//==========================================================================
#ifdef MAX
#undef MAX
#endif
template<class T>
inline
const T MAX (const T a, const T b)
{
return a > b ? a : b;
}
//==========================================================================
//
// clamp
//
// Clamps in to the range [min,max].
//==========================================================================
template<class T>
inline
T clamp (const T in, const T min, const T max)
{
return in <= min ? min : in >= max ? max : in;
}
//==========================================================================
//
// swap
//
// Swaps the values of a and b.
//==========================================================================
template<class T>
inline
void swap (T &a, T &b)
{
T temp = a; a = b; b = temp;
}
#endif //__TEMPLATES_H__