mirror of
https://github.com/ZDoom/gzdoom-gles.git
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c7644ca34e
- Added DECORATE support for setting an actor's args. If this is done it will also disable the actor's special that can be set in a map. This is for actors that want to use A_CountdownArg or similar functions that use the args for something different than the special's parameters. - Converted a_sharedmisc.cpp to DECORATE. - Added a new NActorIterator that can search for classes specified by name. - Added a new constructor to TThinkerIterator that can search for DECORATE defined subclasses that are not represented by a real C++ class. - Fixed: BuildInfoDefaults must set the parent symbol table so that all actors can get to the global symbols stored in AActor. - Fixed some minor inconsistencies in the Arch-Vile's DECORATE definition. - Fixed: A_VileAttack moved the flame without relinking it into the sector lists. It also forgot to set the z-position correctly. (original Doom bug.) - Fixed: The Doom 2 cast finale didn't work with the dynamic state name handling. SVN r401 (trunk)
80 lines
2.8 KiB
Text
80 lines
2.8 KiB
Text
#include "actors/constants.txt"
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#include "actors/shared/botstuff.txt"
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#include "actors/shared/sharedmisc.txt"
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#include "actors/shared/blood.txt"
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#include "actors/shared/debris.txt"
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#include "actors/shared/splashes.txt"
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#include "actors/shared/pickups.txt"
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#include "actors/shared/fountain.txt"
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#include "actors/shared/soundsequence.txt"
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#include "actors/doom/doomplayer.txt"
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#include "actors/doom/possessed.txt"
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#include "actors/doom/doomimp.txt"
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#include "actors/doom/demon.txt"
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#include "actors/doom/lostsoul.txt"
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#include "actors/doom/cacodemon.txt"
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#include "actors/doom/bruiser.txt"
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#include "actors/doom/revenant.txt"
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#include "actors/doom/arachnotron.txt"
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#include "actors/doom/fatso.txt"
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#include "actors/doom/painelemental.txt"
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#include "actors/doom/archvile.txt"
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#include "actors/doom/cyberdemon.txt"
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#include "actors/doom/spidermaster.txt"
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#include "actors/doom/keen.txt"
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#include "actors/doom/deadthings.txt"
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#include "actors/doom/doomammo.txt"
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#include "actors/doom/doomarmor.txt"
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#include "actors/doom/doomartifacts.txt"
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#include "actors/doom/doomhealth.txt"
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#include "actors/doom/doomkeys.txt"
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#include "actors/doom/doommisc.txt"
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#include "actors/doom/doomdecorations.txt"
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#include "actors/doom/stealthmonsters.txt"
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#include "actors/raven/artiegg.txt"
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#include "actors/raven/ravenartifacts.txt"
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#include "actors/raven/ravenhealth.txt"
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#include "actors/raven/ravenambient.txt"
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#include "actors/heretic/hereticplayer.txt"
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#include "actors/heretic/hereticammo.txt"
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#include "actors/heretic/hereticarmor.txt"
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#include "actors/heretic/hereticartifacts.txt"
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#include "actors/heretic/heretickeys.txt"
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#include "actors/heretic/hereticdecorations.txt"
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#include "actors/heretic/mummy.txt"
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#include "actors/heretic/clink.txt"
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#include "actors/heretic/beast.txt"
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#include "actors/heretic/snake.txt"
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#include "actors/hexen/fighterplayer.txt"
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#include "actors/hexen/clericplayer.txt"
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#include "actors/hexen/mageplayer.txt"
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#include "actors/hexen/flame.txt"
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#include "actors/hexen/hexenarmor.txt"
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#include "actors/hexen/hexendecorations.txt"
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#include "actors/hexen/hexenkeys.txt"
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#include "actors/hexen/hexenspecialdecs.txt"
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#include "actors/hexen/mana.txt"
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#include "actors/hexen/puzzleitems.txt"
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#include "actors/hexen/scriptprojectiles.txt"
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#include "actors/hexen/speedboots.txt"
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#include "actors/hexen/ettin.txt"
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#include "actors/hexen/centaur.txt"
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#include "actors/hexen/demons.txt"
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#include "actors/strife/beggars.txt"
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#include "actors/strife/merchants.txt"
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#include "actors/strife/peasants.txt"
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#include "actors/strife/questitems.txt"
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#include "actors/strife/ratbuddy.txt"
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#include "actors/strife/strifeammo.txt"
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#include "actors/strife/strifearmor.txt"
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#include "actors/strife/strifeitems.txt"
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#include "actors/strife/strifekeys.txt"
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#include "actors/strife/strifestuff.txt"
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#include "actors/strife/zombie.txt"
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