gzdoom-gles/src/win32
Magnus Norddahl c6b29846d0 - add 3rd party vulkan dependencies
- add stubs for a vulkan hw renderer backend
- add RAII wrappers for vulkan object types
- add builder classes to isolate vulkan boilerplate code
- add a swap chain class
2019-02-20 21:21:57 +01:00
..
afxres.h
base_sysfb.cpp - remove vid_hwgamma, force always use shader gamma 2019-01-23 21:50:11 +01:00
base_sysfb.h - remove vid_hwgamma, force always use shader gamma 2019-01-23 21:50:11 +01:00
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.cpp
deadguy.bmp
gl_sysfb.cpp
gl_sysfb.h
hardware.cpp - add 3rd party vulkan dependencies 2019-02-20 21:21:57 +01:00
hardware.h
helperthread.cpp
helperthread.h
i_cd.cpp - moved the I_Error prototypes to doomerrors.h to avoid having to include the low level system header for this. 2019-01-31 19:38:04 +01:00
i_crash.cpp
i_dijoy.cpp
i_input.cpp - separation of static and map-local event handlers into separate lists. 2019-02-02 16:43:11 +01:00
i_input.h - changed the place where the CheckRequireMouse event gets called. 2019-02-02 11:00:26 +01:00
i_keyboard.cpp - a few remaining simple ones 2019-01-28 01:25:52 +01:00
i_main.cpp - renamed the level variables. 2019-02-02 00:25:51 +01:00
i_mouse.cpp - changed the place where the CheckRequireMouse event gets called. 2019-02-02 11:00:26 +01:00
i_rawps2.cpp
i_specialpaths.cpp
i_system.cpp - moved the I_Error prototypes to doomerrors.h to avoid having to include the low level system header for this. 2019-01-31 19:38:04 +01:00
i_system.h - moved the I_Error prototypes to doomerrors.h to avoid having to include the low level system header for this. 2019-01-31 19:38:04 +01:00
i_xinput.cpp
icon1.ico
optwin32.h
rawinput.h
resource.h
st_start.cpp - moved the I_Error prototypes to doomerrors.h to avoid having to include the low level system header for this. 2019-01-31 19:38:04 +01:00
wglext.h
win32basevideo.cpp
win32basevideo.h
win32glvideo.cpp
win32glvideo.h
win32vulkanvideo.h - add 3rd party vulkan dependencies 2019-02-20 21:21:57 +01:00
winres.h
zdoom.exe.manifest
zdoom.rc - Remove "gitversion.h" from "version.h" - should result in faster compiles after a commit in Windows 2019-02-13 21:34:44 -05:00