gzdoom-gles/src/gl/system
Christoph Oelckers c37ff22a05 - removed the intermediate FGLTexture class.
This wasn't serving any real purpose anymore, and all its remaining functionality could be moved to FHardwareTexture
2018-04-24 20:41:52 +02:00
..
gl_cvars.h Removed gl_lights_checkside which essentially was just a pointless piece of cruft inherited from ZDoomGL. 2018-04-16 08:45:50 +02:00
gl_debug.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_debug.h - changed GLDebug to receive char pointers instead of FStrings. 2018-04-14 10:40:11 +02:00
gl_framebuffer.cpp - removed the intermediate FGLTexture class. 2018-04-24 20:41:52 +02:00
gl_framebuffer.h - removed the intermediate FGLTexture class. 2018-04-24 20:41:52 +02:00
gl_interface.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_interface.h - added the code for legacy shaders. 2018-04-08 12:11:51 +02:00
gl_menu.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_system.h - fixed last commit. 2018-04-01 17:16:53 +02:00
gl_wipe.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00