mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-12 05:11:45 +00:00
c3759f389c
- added Marisa Kirisame's CHAN_OVERLAP flag. - exported S_IsActorPlayingSomething to ZScript. The sound API change required deprecating A_PlaySound and S_Sound. There are now new variants S_StartSound and A_StartSound which have two distinct parameters for channel and flags. # Conflicts: # src/bbannouncer.cpp # src/fragglescript/t_func.cpp # src/g_shared/a_lightning.cpp # src/p_effect.cpp # src/p_mobj.cpp # src/p_switch.cpp # src/playsim/p_spec.cpp # src/sound/s_doomsound.cpp # src/sound/s_doomsound.h # wadsrc/static/zscript/base.zs # Conflicts: # src/intermission/intermission.cpp # src/sound/s_doomsound.cpp |
||
---|---|---|
.. | ||
menu | ||
statscreen | ||
statusbar |