mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-14 16:41:13 +00:00
36058df025
Unlike everything else from the IWADs this had to use the 'light' keyword in ZScript because this is merely a base class for many others and the light definitions here need to be inheritable.
68 lines
1.6 KiB
Text
68 lines
1.6 KiB
Text
|
|
// Humanoid Base Class ------------------------------------------------------
|
|
|
|
|
|
class StrifeHumanoid : Actor
|
|
{
|
|
Default
|
|
{
|
|
MaxStepHeight 16;
|
|
MaxDropoffHeight 32;
|
|
CrushPainSound "misc/pcrush";
|
|
}
|
|
States
|
|
{
|
|
Burn:
|
|
BURN A 3 Bright Light("PhFire_FX1") A_PlaySound("human/imonfire", CHAN_VOICE);
|
|
BURN B 3 Bright Light("PhFire_FX2") A_DropFire;
|
|
BURN C 3 Bright Light("PhFire_FX3") A_Wander;
|
|
BURN D 3 Bright Light("PhFire_FX4") A_NoBlocking;
|
|
BURN E 5 Bright Light("PhFire_FX5") A_DropFire;
|
|
BURN F 5 Bright Light("PhFire_FX6") A_Wander;
|
|
BURN G 5 Bright Light("PhFire_FX7") A_Wander;
|
|
BURN H 5 Bright Light("PhFire_FX6") A_Wander;
|
|
BURN I 5 Bright Light("PhFire_FX5") A_DropFire;
|
|
BURN J 5 Bright Light("PhFire_FX4") A_Wander;
|
|
BURN K 5 Bright Light("PhFire_FX3") A_Wander;
|
|
BURN L 5 Bright Light("PhFire_FX2") A_Wander;
|
|
BURN M 5 Bright Light("PhFire_FX1") A_DropFire;
|
|
BURN N 5 Bright Light("PhFire_FX2");
|
|
BURN O 5 Bright Light("PhFire_FX3");
|
|
BURN P 5 Bright Light("PhFire_FX4");
|
|
BURN Q 5 Bright Light("PhFire_FX5");
|
|
BURN P 5 Bright Light("PhFire_FX4");
|
|
BURN Q 5 Bright Light("PhFire_FX5");
|
|
BURN R 7 Bright Light("PhFire_FX8");
|
|
BURN S 7 Bright Light("PhFire_FX9");
|
|
BURN T 7 Bright Light("PhFire_FX10");
|
|
BURN U 7 Bright Light("PhFire_FX11");
|
|
BURN V -1;
|
|
Stop;
|
|
Disintegrate:
|
|
DISR A 5 A_PlaySound("misc/disruptordeath", CHAN_VOICE);
|
|
DISR BC 5;
|
|
DISR D 5 A_NoBlocking;
|
|
DISR EF 5;
|
|
DISR GHIJ 4;
|
|
MEAT D 700;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Fire Droplet -------------------------------------------------------------
|
|
|
|
class FireDroplet : Actor
|
|
{
|
|
Default
|
|
{
|
|
+NOBLOCKMAP
|
|
+NOCLIP
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
FFOT ABCD 9 Bright;
|
|
Stop;
|
|
}
|
|
}
|