gzdoom-gles/libraries/zmusic/decoder
Christoph Oelckers dee8af1902 - made the sound decoding interface DLL friendly and added compile switches to the MIDI players so that different licenses can be uses as compile target.
# Conflicts:
#	src/sound/backend/i_sound.h

# Conflicts:
#	libraries/zmusic/mididevices/music_timiditypp_mididevice.cpp
2020-01-07 18:22:15 +01:00
..
mpg123_decoder.cpp - hooked up a few more CVARs and other values the music backend needs to know about and moved the MusInfo base class into zmusic. 2020-01-05 13:37:50 +01:00
mpg123_decoder.h - hooked up a few more CVARs and other values the music backend needs to know about and moved the MusInfo base class into zmusic. 2020-01-05 13:37:50 +01:00
mpgload.h - moved the sound decoding code to the zmusic project. 2020-01-05 12:29:15 +01:00
sndfile_decoder.cpp - hooked up a few more CVARs and other values the music backend needs to know about and moved the MusInfo base class into zmusic. 2020-01-05 13:37:50 +01:00
sndfile_decoder.h - hooked up a few more CVARs and other values the music backend needs to know about and moved the MusInfo base class into zmusic. 2020-01-05 13:37:50 +01:00
sndload.h - moved the sound decoding code to the zmusic project. 2020-01-05 12:29:15 +01:00
sounddecoder.cpp - made the sound decoding interface DLL friendly and added compile switches to the MIDI players so that different licenses can be uses as compile target. 2020-01-07 18:22:15 +01:00