mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-16 09:31:14 +00:00
61cc7dbb29
- fixed parsing of named damage types and pain chances.
338 lines
5.1 KiB
Text
338 lines
5.1 KiB
Text
|
|
// Yorick's Skull -----------------------------------------------------------
|
|
|
|
class PuzzSkull : PuzzleItem
|
|
{
|
|
Default
|
|
{
|
|
PuzzleItem.Number 0;
|
|
Inventory.Icon "ARTISKLL";
|
|
Inventory.PickupMessage "$TXT_ARTIPUZZSKULL";
|
|
Tag "$TAG_ARTIPUZZSKULL";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
ASKU A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Heart of D'Sparil --------------------------------------------------------
|
|
|
|
class PuzzGemBig : PuzzleItem
|
|
{
|
|
Default
|
|
{
|
|
PuzzleItem.Number 1;
|
|
Inventory.Icon "ARTIBGEM";
|
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEMBIG";
|
|
Tag "$TAG_ARTIPUZZGEMBIG";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
ABGM A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
// Red Gem (Ruby Planet) ----------------------------------------------------
|
|
|
|
class PuzzGemRed : PuzzleItem
|
|
{
|
|
Default
|
|
{
|
|
PuzzleItem.Number 2;
|
|
Inventory.Icon "ARTIGEMR";
|
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEMRED";
|
|
Tag "$TAG_ARTIPUZZGEMRED";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
AGMR A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Green Gem 1 (Emerald Planet) ---------------------------------------------
|
|
|
|
class PuzzGemGreen1 : PuzzleItem
|
|
{
|
|
Default
|
|
{
|
|
PuzzleItem.Number 3;
|
|
Inventory.Icon "ARTIGEMG";
|
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEMGREEN1";
|
|
Tag "$TAG_ARTIPUZZGEMGREEN1";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
AGMG A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Green Gem 2 (Emerald Planet) ---------------------------------------------
|
|
|
|
class PuzzGemGreen2 : PuzzleItem
|
|
{
|
|
Default
|
|
{
|
|
PuzzleItem.Number 4;
|
|
Inventory.Icon "ARTIGMG2";
|
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEMGREEN2";
|
|
Tag "$TAG_ARTIPUZZGEMGREEN2";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
AGG2 A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Blue Gem 1 (Sapphire Planet) ---------------------------------------------
|
|
|
|
class PuzzGemBlue1 : PuzzleItem
|
|
{
|
|
Default
|
|
{
|
|
PuzzleItem.Number 5;
|
|
Inventory.Icon "ARTIGEMB";
|
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEMBLUE1";
|
|
Tag "$TAG_ARTIPUZZGEMBLUE1";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
AGMB A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Blue Gem 2 (Sapphire Planet) ---------------------------------------------
|
|
|
|
class PuzzGemBlue2 : PuzzleItem
|
|
{
|
|
Default
|
|
{
|
|
PuzzleItem.Number 6;
|
|
Inventory.Icon "ARTIGMB2";
|
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEMBLUE2";
|
|
Tag "$TAG_ARTIPUZZGEMBLUE2";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
AGB2 A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Book 1 (Daemon Codex) ----------------------------------------------------
|
|
|
|
class PuzzBook1 : PuzzleItem
|
|
{
|
|
Default
|
|
{
|
|
PuzzleItem.Number 7;
|
|
Inventory.Icon "ARTIBOK1";
|
|
Inventory.PickupMessage "$TXT_ARTIPUZZBOOK1";
|
|
Tag "$TAG_ARTIPUZZBOOK1";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
ABK1 A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Book 2 (Liber Oscura) ----------------------------------------------------
|
|
|
|
class PuzzBook2 : PuzzleItem
|
|
{
|
|
Default
|
|
{
|
|
PuzzleItem.Number 8;
|
|
Inventory.Icon "ARTIBOK2";
|
|
Inventory.PickupMessage "$TXT_ARTIPUZZBOOK2";
|
|
Tag "$TAG_ARTIPUZZBOOK2";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
ABK2 A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Flame Mask ---------------------------------------------------------------
|
|
|
|
|
|
class PuzzFlameMask : PuzzleItem
|
|
{
|
|
Default
|
|
{
|
|
PuzzleItem.Number 9;
|
|
Inventory.Icon "ARTISKL2";
|
|
Inventory.PickupMessage "$TXT_ARTIPUZZSKULL2";
|
|
Tag "$TAG_ARTIPUZZSKULL2";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
ASK2 A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
// Fighter Weapon (Glaive Seal) ---------------------------------------------
|
|
|
|
class PuzzFWeapon : PuzzleItem
|
|
{
|
|
Default
|
|
{
|
|
PuzzleItem.Number 10;
|
|
Inventory.Icon "ARTIFWEP";
|
|
Inventory.PickupMessage "$TXT_ARTIPUZZFWEAPON";
|
|
Tag "$TAG_ARTIPUZZFWEAPON";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
AFWP A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Cleric Weapon (Holy Relic) -----------------------------------------------
|
|
|
|
class PuzzCWeapon : PuzzleItem
|
|
{
|
|
Default
|
|
{
|
|
PuzzleItem.Number 11;
|
|
Inventory.Icon "ARTICWEP";
|
|
Inventory.PickupMessage "$TXT_ARTIPUZZCWEAPON";
|
|
Tag "$TAG_ARTIPUZZCWEAPON";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
ACWP A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Mage Weapon (Sigil of the Magus) -----------------------------------------
|
|
|
|
class PuzzMWeapon : PuzzleItem
|
|
{
|
|
Default
|
|
{
|
|
PuzzleItem.Number 12;
|
|
Inventory.Icon "ARTIMWEP";
|
|
Inventory.PickupMessage "$TXT_ARTIPUZZMWEAPON";
|
|
Tag "$TAG_ARTIPUZZMWEAPON";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
AMWP A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
// Clock Gear 1 -------------------------------------------------------------
|
|
|
|
class PuzzGear1 : PuzzleItem
|
|
{
|
|
Default
|
|
{
|
|
PuzzleItem.Number 13;
|
|
Inventory.Icon "ARTIGEAR";
|
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR";
|
|
Tag "$TAG_ARTIPUZZGEAR1";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
AGER ABCDEFGH 4 Bright;
|
|
Loop;
|
|
}
|
|
}
|
|
|
|
|
|
// Clock Gear 2 -------------------------------------------------------------
|
|
|
|
class PuzzGear2 : PuzzleItem
|
|
{
|
|
Default
|
|
{
|
|
PuzzleItem.Number 14;
|
|
Inventory.Icon "ARTIGER2";
|
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR";
|
|
Tag "$TAG_ARTIPUZZGEAR2";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
AGR2 ABCDEFGH 4 Bright;
|
|
Loop;
|
|
}
|
|
}
|
|
|
|
|
|
// Clock Gear 3 -------------------------------------------------------------
|
|
|
|
class PuzzGear3 : PuzzleItem
|
|
{
|
|
Default
|
|
{
|
|
PuzzleItem.Number 15;
|
|
Inventory.Icon "ARTIGER3";
|
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR";
|
|
Tag "$TAG_ARTIPUZZGEAR3";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
AGR3 ABCDEFGH 4 Bright;
|
|
Loop;
|
|
}
|
|
}
|
|
|
|
|
|
// Clock Gear 4 -------------------------------------------------------------
|
|
|
|
class PuzzGear4 : PuzzleItem
|
|
{
|
|
Default
|
|
{
|
|
PuzzleItem.Number 16;
|
|
Inventory.Icon "ARTIGER4";
|
|
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR";
|
|
Tag "$TAG_ARTIPUZZGEAR4";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
AGR4 ABCDEFGH 4 Bright;
|
|
Loop;
|
|
}
|
|
}
|
|
|