gzdoom-gles/src/posix/cocoa
alexey.lysiuk bfc116b2a4 Fixed exit crash on legacy OS X
There is no need to close (and thus deallocate) console window explicitly
This will be done by autorelease pool in application controller event loop
OS X with GC and/or ARC was not affected by this issue
Older versions like 10.4 or 10.5 crashed because of double deallocation
2016-01-17 11:51:46 +02:00
..
critsec.cpp Put all non-Windows source code into posix directory and its subdirectories 2014-12-18 11:52:29 +02:00
critsec.h Put all non-Windows source code into posix directory and its subdirectories 2014-12-18 11:52:29 +02:00
i_common.h Merge branch 'osx_start_wnd' 2016-01-11 20:47:06 -05:00
i_input.mm Added shortcut to toggle fullscreen on OS X 2016-01-09 17:12:58 +02:00
i_joystick.cpp Added support for dynamic device attachment and removal to IOKit gaming controllers handling 2015-01-06 13:40:39 +02:00
i_main.mm Added native startup window for OS X 2015-12-29 15:19:42 +02:00
i_system.mm Added native startup window for OS X 2015-12-29 15:19:42 +02:00
i_timer.cpp Fixed incorrect value that I_FPSTime() may return when OS X thread-based timer implementation is used 2015-01-11 10:30:30 +02:00
i_video.mm Merge branch 'osx_start_wnd' of git://github.com/alexey-lysiuk/gzdoom into osx_start_wnd 2016-01-04 22:11:46 -05:00
st_console.h Fixed exit crash on legacy OS X 2016-01-17 11:51:46 +02:00
st_console.mm Fixed exit crash on legacy OS X 2016-01-17 11:51:46 +02:00
st_start.mm Added missing header #include for old OS X SDKs 2015-12-30 12:17:38 +02:00