mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-06 21:11:43 +00:00
077feefb0b
SVN r3870 (trunk)
1161 lines
18 KiB
Text
1161 lines
18 KiB
Text
/***** Animators ***********************************************************/
|
|
|
|
fader GoAway
|
|
{
|
|
DecayStart 0.5
|
|
DecayTime 1.0
|
|
}
|
|
|
|
fader GoAway2
|
|
{
|
|
DecayStart 1.0
|
|
DecayTime 3.0
|
|
}
|
|
|
|
colorchanger ToBlack
|
|
{
|
|
FadeStart 0.5
|
|
FadeTime 1.0
|
|
}
|
|
|
|
stretcher BloodStretcher
|
|
{
|
|
StretchTime 35
|
|
GoalY 2.0
|
|
}
|
|
|
|
slider BloodSlider
|
|
{
|
|
SlideTime 35
|
|
DistY -5
|
|
}
|
|
|
|
combiner BloodSmearer
|
|
{
|
|
BloodStretcher
|
|
BloodSlider
|
|
}
|
|
|
|
/***** Bullet Chips *****/
|
|
|
|
decal BulletChip1
|
|
{
|
|
pic CHIP1
|
|
translucent 0.85
|
|
shade "00 00 00"
|
|
x-scale 0.5
|
|
y-scale 0.5
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal BulletChip2
|
|
{
|
|
pic CHIP2
|
|
translucent 0.85
|
|
shade "00 00 00"
|
|
x-scale 0.5
|
|
y-scale 0.5
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal BulletChip3
|
|
{
|
|
pic CHIP3
|
|
translucent 0.85
|
|
shade "00 00 00"
|
|
x-scale 0.5
|
|
y-scale 0.5
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal BulletChip4
|
|
{
|
|
pic CHIP4
|
|
translucent 0.85
|
|
shade "00 00 00"
|
|
x-scale 0.5
|
|
y-scale 0.5
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal BulletChip5
|
|
{
|
|
pic CHIP5
|
|
translucent 0.85
|
|
shade "00 00 00"
|
|
x-scale 0.5
|
|
y-scale 0.5
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decalgroup BulletChip
|
|
{
|
|
BulletChip1 1
|
|
BulletChip2 1
|
|
BulletChip3 1
|
|
BulletChip4 1
|
|
BulletChip5 1
|
|
}
|
|
|
|
/***** Blood Decals ********************************************************/
|
|
/*
|
|
* Blood splats just stick to the walls.
|
|
* Blood smears crawl down walls a bit like in Blood.
|
|
*
|
|
* These do not need generators; the engine will create them automatically
|
|
* when something bleeds. If a blood color is set, the shade color will be ignored,
|
|
* and the actor's blood color will be used instead.
|
|
*/
|
|
decal BloodSplat1
|
|
{
|
|
pic BSPLAT1
|
|
shade "BloodDefault"
|
|
x-scale 0.75
|
|
y-scale 0.75
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal BloodSplat2
|
|
{
|
|
pic BSPLAT2
|
|
shade "BloodDefault"
|
|
x-scale 0.75
|
|
y-scale 0.75
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal BloodSplat3
|
|
{
|
|
pic BSPLAT3
|
|
shade "BloodDefault"
|
|
x-scale 0.75
|
|
y-scale 0.75
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal BloodSplat4
|
|
{
|
|
pic BSPLAT4
|
|
shade "BloodDefault"
|
|
x-scale 0.75
|
|
y-scale 0.75
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal BloodSplat5
|
|
{
|
|
pic BSPLAT5
|
|
shade "BloodDefault"
|
|
x-scale 0.75
|
|
y-scale 0.75
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal BloodSplat6
|
|
{
|
|
pic BSPLAT6
|
|
shade "BloodDefault"
|
|
x-scale 0.75
|
|
y-scale 0.75
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal BloodSplat7
|
|
{
|
|
pic BSPLAT7
|
|
shade "BloodDefault"
|
|
x-scale 0.75
|
|
y-scale 0.75
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
// The smaller blood splats are more common than the big ones.
|
|
|
|
decalgroup BloodSplat
|
|
{
|
|
BloodSplat1 2
|
|
BloodSplat2 1
|
|
BloodSplat3 5
|
|
BloodSplat4 5
|
|
BloodSplat5 5
|
|
BloodSplat6 5
|
|
BloodSplat7 6
|
|
}
|
|
|
|
decal BloodSmear1
|
|
{
|
|
pic BSMEAR1
|
|
x-scale 0.625
|
|
y-scale 0.625
|
|
shade "BloodDefault"
|
|
randomflipx
|
|
animator BloodSmearer
|
|
}
|
|
|
|
decal BloodSmear2
|
|
{
|
|
pic BSMEAR1
|
|
x-scale 0.625
|
|
y-scale 0.625
|
|
shade "BloodDefault"
|
|
randomflipx
|
|
animator BloodSmearer
|
|
}
|
|
|
|
decalgroup BloodSmear
|
|
{
|
|
BloodSmear1 1
|
|
BloodSmear2 1
|
|
}
|
|
|
|
/***** Rocket Scorches *****************************************************/
|
|
|
|
decal Scorch
|
|
{
|
|
pic SCORCH1
|
|
shade "00 00 00"
|
|
x-scale 0.5
|
|
y-scale 0.5
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal BigScorch
|
|
{
|
|
pic SCORCH1
|
|
shade "00 00 00"
|
|
x-scale 0.75
|
|
y-scale 0.75
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
/***** Plasma Rifle Scorches ***********************************************/
|
|
|
|
decal PlasmaScorchLower1
|
|
{
|
|
pic PLASMA1
|
|
shade "00 00 00"
|
|
x-scale 0.3
|
|
y-scale 0.3
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal PlasmaScorch1
|
|
{
|
|
pic PLSSA0
|
|
add 1.0
|
|
fullbright
|
|
animator GoAway
|
|
lowerdecal PlasmaScorchLower1
|
|
}
|
|
|
|
decal PlasmaScorchLower2
|
|
{
|
|
pic PLASMA2
|
|
shade "00 00 00"
|
|
x-scale 0.3
|
|
y-scale 0.3
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal PlasmaScorch2
|
|
{
|
|
pic PLSSB0
|
|
add 1.0
|
|
fullbright
|
|
animator GoAway
|
|
lowerdecal PlasmaScorchLower2
|
|
}
|
|
|
|
decalgroup PlasmaScorchLower
|
|
{
|
|
PlasmaScorchLower1 1
|
|
PlasmaScorchLower2 1
|
|
}
|
|
|
|
decalgroup PlasmaScorch
|
|
{
|
|
PlasmaScorch1 1
|
|
PlasmaScorch2 1
|
|
}
|
|
|
|
/***** BFG Scorches ********************************************************/
|
|
|
|
decal BFGScorch1
|
|
{
|
|
pic BFGSCRC1
|
|
shade "00 00 00"
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal BFGScorch2
|
|
{
|
|
pic BFGSCRC2
|
|
shade "00 00 00"
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decalgroup BFGScorch
|
|
{
|
|
BFGScorch1 1
|
|
BFGScorch2 1
|
|
}
|
|
|
|
decal BFGLightning1
|
|
{
|
|
pic BFGLITE1
|
|
shade "80 ff 80"
|
|
fullbright
|
|
randomflipx
|
|
animator GoAway2
|
|
lowerdecal BFGScorch
|
|
}
|
|
|
|
decal BFGLightning2
|
|
{
|
|
pic BFGLITE2
|
|
shade "80 ff 80"
|
|
fullbright
|
|
randomflipy
|
|
animator GoAway2
|
|
lowerdecal BFGScorch
|
|
}
|
|
|
|
decalgroup BFGLightning
|
|
{
|
|
BFGLightning1 1
|
|
BFGLightning2 1
|
|
}
|
|
|
|
/***** Rail Gun Scorches - contributed by Nigel Rowand *********************/
|
|
|
|
decal RailScorchLower1
|
|
{
|
|
pic CBALSCR1
|
|
shade "00 00 00"
|
|
x-scale 0.2
|
|
y-scale 0.2
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal RailScorchLower2
|
|
{
|
|
pic CBALSCR2
|
|
shade "00 00 00"
|
|
x-scale 0.2
|
|
y-scale 0.2
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decalgroup RailScorchLower
|
|
{
|
|
RailScorchLower1 1
|
|
RailScorchLower2 1
|
|
}
|
|
|
|
|
|
|
|
decal RailScorch1
|
|
{
|
|
pic CBALSCR1
|
|
shade "00 00 56"
|
|
fullbright
|
|
x-scale 0.4
|
|
y-scale 0.4
|
|
animator GoAway
|
|
lowerdecal RailScorchLower
|
|
}
|
|
|
|
decal RailScorch2
|
|
{
|
|
pic CBALSCR2
|
|
shade "00 00 56"
|
|
fullbright
|
|
x-scale 0.4
|
|
y-scale 0.4
|
|
animator GoAway
|
|
lowerdecal RailScorchLower
|
|
}
|
|
|
|
decalgroup RailScorch
|
|
{
|
|
RailScorch1 1
|
|
RailScorch2 1
|
|
}
|
|
|
|
/***** Arachnotron Plasma Scorches *****************************************/
|
|
|
|
decal ArachScorch1
|
|
{
|
|
pic APLSA0
|
|
add 1.0
|
|
animator GoAway
|
|
lowerdecal PlasmaScorchLower1
|
|
}
|
|
|
|
decal ArachScorch2
|
|
{
|
|
pic APLSB0
|
|
add 1.0
|
|
animator GoAway
|
|
lowerdecal PlasmaScorchLower2
|
|
}
|
|
|
|
decalgroup ArachnotronScorch
|
|
{
|
|
ArachScorch1 1
|
|
ArachScorch2 1
|
|
}
|
|
|
|
/***** Baron of Hell/Hell Knight Scorches **********************************/
|
|
|
|
decal BaronScorch1
|
|
{
|
|
pic BAL7SCR1
|
|
shade "00 00 00"
|
|
x-scale 0.5
|
|
y-scale 0.5
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal BaronScorch2
|
|
{
|
|
pic BAL7SCR2
|
|
shade "00 00 00"
|
|
x-scale 0.5
|
|
y-scale 0.5
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decalgroup BaronScorch
|
|
{
|
|
BaronScorch1 1
|
|
BaronScorch2 1
|
|
}
|
|
|
|
/***** Cacodemon Scorches **************************************************/
|
|
|
|
decal CacoScorch1
|
|
{
|
|
pic BAL7SCR1
|
|
shade "00 00 00"
|
|
x-scale 0.78125
|
|
y-scale 0.78125
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal CacoScorch2
|
|
{
|
|
pic BAL7SCR2
|
|
shade "00 00 00"
|
|
x-scale 0.78125
|
|
y-scale 0.78125
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decalgroup CacoScorch
|
|
{
|
|
CacoScorch1 1
|
|
CacoScorch2 1
|
|
}
|
|
|
|
/***** Doom Imp Scorches ***************************************************/
|
|
|
|
decal DImpScorch1
|
|
{
|
|
pic CBALSCR1
|
|
shade "00 00 00"
|
|
x-scale 0.78125
|
|
y-scale 0.78125
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal DImpScorch2
|
|
{
|
|
pic CBALSCR2
|
|
shade "00 00 00"
|
|
x-scale 0.78125
|
|
y-scale 0.78125
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decalgroup DoomImpScorch
|
|
{
|
|
DImpScorch1 1
|
|
DImpScorch2 1
|
|
}
|
|
|
|
/***** Revenant ************************************************************/
|
|
|
|
decal RevenantScorch
|
|
{
|
|
pic BLAST1
|
|
shade "00 00 00"
|
|
x-scale 0.5
|
|
y-scale 0.5
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
/***** MBF OldBFG plasma scorches ******************************************/
|
|
|
|
|
|
decal GreenPlasmaScorch1
|
|
{
|
|
pic PLS1A0
|
|
add 1.0
|
|
fullbright
|
|
animator GoAway
|
|
lowerdecal DoomImpScorch
|
|
}
|
|
|
|
decal GreenPlasmaScorch2
|
|
{
|
|
pic PLS1B0
|
|
add 1.0
|
|
fullbright
|
|
animator GoAway
|
|
lowerdecal DoomImpScorch
|
|
}
|
|
|
|
decal GreenPlasmaScorch3
|
|
{
|
|
pic PLS1C0
|
|
add 1.0
|
|
fullbright
|
|
animator GoAway
|
|
lowerdecal DoomImpScorch
|
|
}
|
|
|
|
decal GreenPlasmaScorch4
|
|
{
|
|
pic PLS1D0
|
|
add 1.0
|
|
fullbright
|
|
animator GoAway
|
|
lowerdecal DoomImpScorch
|
|
}
|
|
|
|
decalgroup GreenPlasmaScorch
|
|
{
|
|
GreenPlasmaScorch1 1
|
|
GreenPlasmaScorch2 1
|
|
GreenPlasmaScorch3 1
|
|
GreenPlasmaScorch4 1
|
|
}
|
|
|
|
decal RedPlasmaScorch1
|
|
{
|
|
pic PLS2A0
|
|
add 1.0
|
|
fullbright
|
|
animator GoAway
|
|
lowerdecal PlasmaScorchLower1
|
|
}
|
|
|
|
decal RedPlasmaScorch2
|
|
{
|
|
pic PLS2B0
|
|
add 1.0
|
|
fullbright
|
|
animator GoAway
|
|
lowerdecal PlasmaScorchLower2
|
|
}
|
|
|
|
decalgroup RedPlasmaScorch
|
|
{
|
|
RedPlasmaScorch1 1
|
|
RedPlasmaScorch2 1
|
|
}
|
|
|
|
|
|
// Graf Zahl provided definitions for the other games.
|
|
|
|
/***** Crossbow ************************************************************/
|
|
|
|
decal CrossbowScorch
|
|
{
|
|
pic CBOWMARK
|
|
shade "00 00 00"
|
|
x-scale 0.4
|
|
y-scale 0.4
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
/***** Heretic Imp Scorches ************************************************/
|
|
|
|
decal HImpScorch1
|
|
{
|
|
pic CBALSCR1
|
|
shade "00 00 00"
|
|
x-scale 0.5
|
|
y-scale 0.5
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal HImpScorch2
|
|
{
|
|
pic CBALSCR2
|
|
shade "00 00 00"
|
|
x-scale 0.5
|
|
y-scale 0.5
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decalgroup HImpScorch
|
|
{
|
|
HImpScorch1 1
|
|
HImpScorch2 1
|
|
}
|
|
|
|
/***** Mummy Scorches ******************************************************/
|
|
|
|
decal MummyScorch1
|
|
{
|
|
pic PLASMA1
|
|
shade "00 00 00"
|
|
x-scale 0.6
|
|
y-scale 0.6
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal MummyScorch2
|
|
{
|
|
pic PLASMA2
|
|
shade "00 00 00"
|
|
x-scale 0.6
|
|
y-scale 0.6
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decalgroup MummyScorch
|
|
{
|
|
MummyScorch1 1
|
|
MummyScorch2 1
|
|
}
|
|
|
|
/***** Heretic Knight Axe Scorches **********************************////////
|
|
|
|
decal AxeScorch1
|
|
{
|
|
pic PLASMA1
|
|
shade "00 00 00"
|
|
x-scale 0.15
|
|
y-scale 0.6
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal AxeScorch2
|
|
{
|
|
pic PLASMA2
|
|
shade "00 00 00"
|
|
x-scale 0.15
|
|
y-scale 0.6
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decalgroup AxeScorch
|
|
{
|
|
AxeScorch1 1
|
|
AxeScorch2 1
|
|
}
|
|
|
|
/***** Wizard Scorches *****************************************************/
|
|
|
|
decal WizardScorch1
|
|
{
|
|
pic CBALSCR1
|
|
shade "00 00 00"
|
|
x-scale 0.6
|
|
y-scale 0.6
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal WizardScorch2
|
|
{
|
|
pic CBALSCR2
|
|
shade "00 00 00"
|
|
x-scale 0.6
|
|
y-scale 0.6
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decalgroup WizardScorch
|
|
{
|
|
WizardScorch1 1
|
|
WizardScorch2 1
|
|
}
|
|
|
|
decal SnakeScorch11
|
|
{
|
|
pic CBALSCR1
|
|
shade "00 00 00"
|
|
x-scale 0.4
|
|
y-scale 0.4
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal SnakeScorch12
|
|
{
|
|
pic CBALSCR2
|
|
shade "00 00 00"
|
|
x-scale 0.4
|
|
y-scale 0.4
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decalgroup SnakeScorch1
|
|
{
|
|
SnakeScorch11 1
|
|
SnakeScorch12 1
|
|
}
|
|
|
|
decal SnakeScorch21
|
|
{
|
|
pic CBALSCR1
|
|
shade "00 00 00"
|
|
x-scale 0.7
|
|
y-scale 0.7
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal SnakeScorch22
|
|
{
|
|
pic CBALSCR2
|
|
shade "00 00 00"
|
|
x-scale 0.7
|
|
y-scale 0.7
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decalgroup SnakeScorch2
|
|
{
|
|
SnakeScorch21 1
|
|
SnakeScorch22 1
|
|
}
|
|
|
|
/***** Minotaur Scorches ***************************************************/
|
|
|
|
decal MinotaurScorch
|
|
{
|
|
pic SCORCH1
|
|
shade "00 00 00"
|
|
x-scale 0.55
|
|
y-scale 0.55
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
/***** Sorcerer Scorches ***************************************************/
|
|
|
|
decal SorcererScorch1
|
|
{
|
|
pic BFGSCRC1
|
|
shade "00 00 00"
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal SorcererScorch2
|
|
{
|
|
pic BFGSCRC2
|
|
shade "00 00 00"
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decalgroup SorcererScorch
|
|
{
|
|
SorcererScorch1 1
|
|
SorcererScorch2 1
|
|
}
|
|
|
|
decal SorcererLightning1
|
|
{
|
|
pic FX16J0
|
|
add 1.0
|
|
fullbright
|
|
animator GoAway2
|
|
lowerdecal SorcererScorch1
|
|
}
|
|
|
|
decal SorcererLightning2
|
|
{
|
|
pic FX16K0
|
|
add 1.0
|
|
fullbright
|
|
animator GoAway2
|
|
lowerdecal SorcererScorch2
|
|
}
|
|
|
|
decalgroup SorcererLightning
|
|
{
|
|
SorcererLightning1 1
|
|
SorcererLightning2 1
|
|
}
|
|
|
|
/**** Crossbow Scorch ******************************************************/
|
|
|
|
decal CrossbowScorch2
|
|
{
|
|
pic CBOWMARK
|
|
shade "00 00 00"
|
|
x-scale 0.25
|
|
y-scale 0.25
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
/***** Phoenix Rod, flamethrower mode **************************************/
|
|
|
|
decal PhoenixThrowerScorch
|
|
{
|
|
pic CBALSCR1
|
|
shade "00 00 00"
|
|
x-scale 0.4
|
|
y-scale 0.4
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
/***** "Horn Rod", rain maker projectile ***********************************/
|
|
|
|
decal HornyRainMaker
|
|
{
|
|
pic TWIRL
|
|
shade "00 00 00"
|
|
x-scale 0.7
|
|
y-scale 0.7
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
/***** Centaur Scorches ****************************************************/
|
|
|
|
decal CentaurScorch
|
|
{
|
|
pic BLAST02
|
|
shade "00 00 00"
|
|
x-scale 0.7
|
|
y-scale 0.7
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
/***** Demon2 Scorch *******************************************************/
|
|
|
|
decal Demon2Scorch
|
|
{
|
|
pic BLAST02
|
|
shade "00 00 00"
|
|
x-scale 0.65
|
|
y-scale 0.65
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
/***** Bishop Scorches *****************************************************/
|
|
|
|
decal BishopScorch1
|
|
{
|
|
pic PLASMA1
|
|
shade "00 00 00"
|
|
x-scale 0.5
|
|
y-scale 0.5
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal BishopScorch2
|
|
{
|
|
pic PLASMA2
|
|
shade "00 00 00"
|
|
x-scale 0.5
|
|
y-scale 0.5
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decalgroup BishopScorch
|
|
{
|
|
BishopScorch1 1
|
|
BishopScorch2 1
|
|
}
|
|
|
|
|
|
/***** Fire Demon Scorches *************************************************/
|
|
|
|
decal FireDemonScorchLower1
|
|
{
|
|
pic CBALSCR1
|
|
shade "00 00 00"
|
|
x-scale 0.4
|
|
y-scale 0.4
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal FireDemonScorchLower2
|
|
{
|
|
pic CBALSCR2
|
|
shade "00 00 00"
|
|
x-scale 0.4
|
|
y-scale 0.4
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decalgroup FireDemonScorch
|
|
{
|
|
FireDemonScorchLower1 1
|
|
FireDemonScorchLower2 1
|
|
}
|
|
|
|
/***** Serpent Scorches ****************************************************/
|
|
|
|
decal SerpentScorchLower1
|
|
{
|
|
pic PLASMA1
|
|
shade "00 00 00"
|
|
x-scale 0.8
|
|
y-scale 0.8
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal SerpentScorchLower2
|
|
{
|
|
pic PLASMA2
|
|
shade "00 00 00"
|
|
x-scale 0.8
|
|
y-scale 0.8
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decalgroup SerpentScorch
|
|
{
|
|
SerpentScorchLower1 1
|
|
SerpentScorchLower2 1
|
|
}
|
|
|
|
/******************** Warrior Decals ***************************************/
|
|
|
|
decal SwordScorch1
|
|
{
|
|
pic BFGSCRC1
|
|
shade "00 00 00"
|
|
x-scale 0.5
|
|
y-scale 0.5
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decal SwordScorch2
|
|
{
|
|
pic BFGSCRC2
|
|
shade "00 00 00"
|
|
x-scale 0.5
|
|
y-scale 0.5
|
|
randomflipx
|
|
randomflipy
|
|
}
|
|
|
|
decalgroup SwordScorch
|
|
{
|
|
SwordScorch1 1
|
|
SwordScorch2 1
|
|
}
|
|
|
|
decal SwordLightning1
|
|
{
|
|
pic BFGLITE1
|
|
shade "80 ff 80"
|
|
x-scale 0.5
|
|
y-scale 0.5
|
|
fullbright
|
|
randomflipx
|
|
animator GoAway2
|
|
lowerdecal SwordScorch
|
|
}
|
|
|
|
decal SwordLightning2
|
|
{
|
|
pic BFGLITE2
|
|
shade "80 ff 80"
|
|
x-scale 0.5
|
|
y-scale 0.5
|
|
fullbright
|
|
randomflipy
|
|
animator GoAway2
|
|
lowerdecal SwordScorch
|
|
}
|
|
|
|
decalgroup SwordLightning
|
|
{
|
|
SwordLightning1 1
|
|
SwordLightning2 1
|
|
}
|
|
|
|
|
|
/***** Generators **********************************************************/
|
|
|
|
generator Pistol BulletChip
|
|
generator Chainsaw BulletChip
|
|
generator Shotgun BulletChip
|
|
generator SuperShotgun BulletChip
|
|
generator Chaingun BulletChip
|
|
|
|
generator PlasmaBall PlasmaScorch
|
|
generator Rocket Scorch
|
|
generator BFGBall BFGLightning
|
|
generator PlasmaBall1 GreenPlasmaScorch
|
|
generator PlasmaBall2 RedPlasmaScorch
|
|
|
|
generator MarinePistol BulletChip
|
|
generator MarineShotgun BulletChip
|
|
generator MarineSSG BulletChip
|
|
generator MarineChaingun BulletChip
|
|
generator MarineRailgun RailScorch
|
|
|
|
generator ZombieMan BulletChip
|
|
generator ShotgunGuy BulletChip
|
|
generator ChaingunGuy BulletChip
|
|
generator WolfensteinSS BulletChip
|
|
generator SpiderMastermind BulletChip
|
|
|
|
generator ArachnotronPlasma ArachnotronScorch
|
|
generator BaronBall BaronScorch
|
|
generator CacodemonBall CacoScorch
|
|
generator DoomImpBall DoomImpScorch
|
|
generator FatShot Scorch
|
|
generator RevenantTracer RevenantScorch
|
|
|
|
generator VolcanoBlast DoomImpScorch
|
|
generator VolcanoTBlast SnakeScorch1
|
|
generator HereticImpBall HImpScorch
|
|
generator MummyFX1 MummyScorch
|
|
generator KnightAxe AxeScorch
|
|
generator RedAxe BloodSmear
|
|
generator WizardFX1 WizardScorch
|
|
generator SnakeProjA SnakeScorch1
|
|
generator SnakeProjB SnakeScorch2
|
|
generator BeastBall DoomImpScorch
|
|
generator HeadFX1 SnakeScorch2
|
|
generator HeadFX3 CacoScorch
|
|
generator MinotaurFX1 MinotaurScorch
|
|
generator SorcererFX1 RevenantScorch
|
|
generator Sorcerer2FX1 SorcererLightning
|
|
generator GoldWand RailScorchLower
|
|
generator GoldWandPowered RailScorchLower
|
|
generator GoldWandFX1 HImpScorch
|
|
generator CrossbowFX1 CrossbowScorch
|
|
generator CrossbowFX2 CrossbowScorch
|
|
generator CrossbowFX3 CrossbowScorch2
|
|
generator MaceFX1 BaronScorch
|
|
generator MaceFX4 BFGScorch
|
|
generator Blaster RailScorchLower
|
|
generator BlasterFX1 HImpScorch
|
|
generator Ripper HImpScorch
|
|
generator HornRodFX1 PlasmaScorchLower
|
|
generator HornRodFX2 HornyRainMaker
|
|
generator PhoenixFX1 Scorch
|
|
generator PhoenixFX2 PhoenixThrowerScorch
|
|
|
|
generator CStaffMissile DoomImpScorch
|
|
generator HammerMissile Scorch
|
|
generator FSwordMissile SwordLightning
|
|
generator MageWandMissile RailScorchLower
|
|
generator MageStaffFX2 Scorch
|
|
generator RipperBall HImpScorch
|
|
generator SorcFX1 RevenantScorch
|
|
generator SorcFX4 RevenantScorch
|
|
generator CentaurFX CentaurScorch
|
|
generator Demon1FX1 RevenantScorch
|
|
generator Demon2FX1 Demon2Scorch
|
|
generator WraithFX1 Demon2Scorch
|
|
generator BishopFX BishopScorch
|
|
generator FireDemonMissile FireDemonScorch
|
|
generator DragonFireball CacoScorch
|
|
generator SerpentFX DoomImpScorch
|
|
|
|
generator Acolyte BulletChip
|
|
generator AcolyteTan BulletChip
|
|
generator AcolyteRed BulletChip
|
|
generator AcolyteRust BulletChip
|
|
generator AcolyteGray BulletChip
|
|
generator AcolyteDGreen BulletChip
|
|
generator AcolyteGold BulletChip
|
|
generator AcolyteLGreen BulletChip
|
|
generator AcolyteBlue BulletChip
|
|
generator AcolyteShadow BulletChip
|
|
generator Rebel BulletChip
|
|
generator Rebel1 BulletChip
|
|
generator Rebel2 BulletChip
|
|
generator Rebel3 BulletChip
|
|
generator Rebel4 BulletChip
|
|
generator Rebel5 BulletChip
|
|
generator Macil1 BulletChip
|
|
generator Macil2 BulletChip
|
|
generator SentinelFX1 PlasmaScorchLower
|
|
generator SentinelFX2 PlasmaScorchLower
|
|
generator Templar RailScorchLower
|
|
generator Reaver BulletChip
|
|
generator FlameMissile CacoScorch
|
|
generator FastFlameMissile CacoScorch
|
|
generator CrusaderMissile BaronScorch
|
|
generator BishopMissile Scorch
|
|
generator CeilingTurret BulletChip
|
|
generator SpectralLightningBall1 BaronScorch
|
|
generator SpectralLightningBall2 BaronScorch
|
|
generator SpectralLightningH1 BaronScorch
|
|
generator SpectralLightningH2 BaronScorch
|
|
generator SpectralLightningH3 BaronScorch
|
|
generator SpectralLightningBigBall1 BaronScorch
|
|
generator SpectralLightningBigBall2 BaronScorch
|
|
generator SpectralLightningV1 BaronScorch
|
|
generator SpectralLightningV2 BaronScorch
|
|
generator SpectralLightningBigV1 BaronScorch
|
|
generator SpectralLightningBigV2 BaronScorch
|
|
generator ElectricBolt CrossbowScorch2
|
|
generator AssaultGun BulletChip
|
|
generator MiniMissile Scorch
|
|
generator Mauler RailScorchLower
|