gzdoom-gles/wadsrc/static/actors
Christoph Oelckers bf281a4372 - Removed AT_GAME_SET(PowerInvulnerable) due to the problems it caused. The two
occurences in the code that depended on it were changed accordingly.
  Invulnerability colormaps are now being set by the items exclusively.
- Changed many checks for the friendly Minotaur to a new flag MF5_SUMMONEDMONSTER
  so that it can hopefully be generalized to be usable elsewhere later.
- Added Gez's submission for converting the Minotaur to DECORATE.


SVN r1120 (trunk)
2008-08-06 19:25:59 +00:00
..
doom - Converted the ScriptedMarines to DECORATE. 2008-08-05 13:50:57 +00:00
heretic - Fixed a few minor DECORATE bugs. 2008-08-06 17:49:22 +00:00
hexen - Fixed a few minor DECORATE bugs. 2008-08-06 17:49:22 +00:00
raven - Removed AT_GAME_SET(PowerInvulnerable) due to the problems it caused. The two 2008-08-06 19:25:59 +00:00
shared - Converted the mace and all related actors to DECORATE and generalized 2008-08-03 19:10:48 +00:00
strife - Fixed a few minor DECORATE bugs. 2008-08-06 17:49:22 +00:00
constants.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
nativeclasses.txt - Converted Strife's Crusader, Inquisitor and spectral missiles to 2008-08-05 22:51:51 +00:00