gzdoom-gles/src/gl
Christoph Oelckers b9ac44e8f2 - fixed: The sight checker's portalgroup variable was not initialized.
- got rid of glsegextras.

This was probably one of the most ill-conceived means to save some memory in ZDoom, but now, when a pure software rendered engine no longer needs to be considered it's just totally useless to keep this mess in.
2017-01-09 01:28:07 +01:00
..
compatibility - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
data - fixed: The sight checker's portalgroup variable was not initialized. 2017-01-09 01:28:07 +01:00
dynlights - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
hqnx Removed useless integer type size expansion 2017-01-06 10:40:51 +01:00
hqnx_asm - fixed bad #pragma pack combination in hqnx_asm_Image.h 2016-08-05 15:27:35 +02:00
models - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
renderer - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
scene - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
shaders Added virtual destructor to FPresentShaderBase class 2017-01-06 10:40:51 +01:00
stereo3d Fix broken SSAO portal rendering and let FRenderState do the glDrawBuffers calls 2016-10-22 00:09:06 +02:00
system Fixed signed/unsigned mismatch in comparisons 2017-01-06 10:40:51 +01:00
textures Fixed signed/unsigned mismatch in comparisons 2017-01-06 10:40:51 +01:00
unused - floatified more of gl_wall.cpp. 2016-04-07 23:19:37 +02:00
utility - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
xbr - added xBRZ files. 2016-09-03 16:55:16 +02:00
gl_functions.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00