gzdoom-gles/src/win32
Christoph Oelckers b97c417101 - Fixed: P_StartScript was missing a NULL pointer check for the error
message. When trying to puke a script outside a map it crashed.
- Fixed: The random number generator for large numbers must mask out the
  sign bit before performing a modulo.
- Now that the conversation states are pointers there is no need to make
  AActor::ConversationAnimation virtual. No class overrides this method 
  anymore.
- Replaced AMacil1::TakeSpecialDamage with MF5_NODAMAGE.
- Fixed: AMacil2::TakeSpecialDamage and AOracle::TakeSpecialDamage didn't
  check whether inflictor was NULL and crashed when used with 'kill monsters'.
- Fixed: Some Strife decorations didn't loop their animation


SVN r113 (trunk)
2006-05-13 21:22:08 +00:00
..
afxres.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing1.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing2.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing3.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing4.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing5.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing6.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing7.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing8.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
cursor1.cur Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
deadguy.bmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
eaxedit.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
gccseh.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
hardware.cpp - Fixed: P_StartScript was missing a NULL pointer check for the error 2006-05-13 21:22:08 +00:00
hardware.h - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
helperthread.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
helperthread.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
i_cd.cpp - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
i_crash.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
i_input.cpp - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
i_input.h - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
i_main.cpp - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
i_movie.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
i_net.cpp - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
i_net.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
i_system.cpp - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
i_system.h - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
icon1.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
resource.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
win32iface.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
win32video.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
winres.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
zdoom.exe.manifest Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
zdoom.rc Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
zdoom.RES Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00