gzdoom-gles/wadsrc/static
2017-03-04 07:28:02 -05:00
..
filter - do not adjust the sprite offset for the WolfSS's attack and pain states. 2017-02-23 22:09:50 +01:00
glstuff
graphics
maparrows
mapinfo - Added Deejay's par times for Thy Flesh Consumed 2017-01-16 19:17:22 +01:00
sbarinfo
shaders Merge https://github.com/coelckers/gzdoom 2017-02-01 21:57:37 -05:00
sounds
sprites
textures
xlat - added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom. 2017-01-08 01:15:45 +01:00
zscript Merge https://github.com/coelckers/gzdoom 2017-03-04 07:28:02 -05:00
althudcf.txt
animdefs.txt
compatibility.txt Merge https://github.com/coelckers/gzdoom 2017-03-02 04:22:32 -05:00
confont.lmp
dbigfont.lmp
decaldef.txt
defbinds.txt
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt - Made WadSmoosh detection a lot stricter. 2017-01-04 20:48:52 +01:00
language.eng Fixed name and placement of 'All except doors' localized string 2017-03-02 10:12:11 +02:00
language.enu Merge https://github.com/coelckers/gzdoom 2017-03-02 04:22:32 -05:00
language.fr
language.ita
language.ptb
lockdefs.txt
menudef.txt Merge https://github.com/coelckers/gzdoom 2017-03-02 04:22:32 -05:00
menudef.zz - fixed: PalTonemap Exponent slider didn't have a proper decimal place. 2017-01-24 22:24:53 +01:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt
zscript.txt - made intermission screen more scripting friendly. 2017-02-24 00:28:33 +01:00