gzdoom-gles/src/hu_stuff.h

51 lines
1.3 KiB
C++

// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// DESCRIPTION: Head up display
//
//-----------------------------------------------------------------------------
#ifndef __HU_STUFF_H__
#define __HU_STUFF_H__
#include "d_event.h"
//
// Globally visible constants.
//
const byte HU_FONTSTART = '!'; // the first font characters
const byte HU_FONTEND = 'ß'; // the last font characters
// Calculate # of glyphs in font.
const int HU_FONTSIZE = HU_FONTEND - HU_FONTSTART + 1;
//
// Chat routines
//
void CT_Init (void);
BOOL CT_Responder (event_t* ev);
void CT_Drawer (void);
extern int chatmodeon;
// [RH] Draw deathmatch scores
class player_s;
void HU_DrawScores (player_s *me);
#endif