..
credits
- use a higher resolution console font with better Unicode support.
2019-03-10 17:54:03 +01:00
filter
- did a bit of cleanup on the MAPINFO organization
2019-07-17 01:05:58 +02:00
fonts /consolefont
. added the missing Cyrillic letters to the console font.
2019-03-03 20:09:25 +01:00
glstuff
graphics
- improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita
2018-07-15 07:59:36 -04:00
maparrows
mapinfo
- added option to print a map author's name on the summary screen
2019-08-02 09:11:40 +02:00
sbarinfo
- added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars.
2017-05-05 19:32:37 +02:00
shaders /glsl
- fixed incompletely changed shader.
2019-12-21 21:07:00 +01:00
sounds
- recompressed the dog sounds and removed the long stretches of silence at their ends.
2017-09-30 08:30:01 +02:00
sprites
tnt1a0 is not a png
2018-11-24 14:01:52 +01:00
textures
xlat
zscript
- cleaned up the parameters of A_StartSound.
2020-01-04 14:25:55 +01:00
althudcf.txt
animdefs.txt
- replaced the procedural backdrop texture with some warped noise texture.
2018-07-15 00:00:00 +02:00
botsupp.txt
- removed the bot related properties from AWeapon.
2018-11-24 23:48:23 +01:00
compatibility.txt
- fixed monster teleportation on Ancient Aliens MAP23
2019-11-28 13:01:23 +02:00
decaldef.txt
defbinds.txt
dehsupp.txt
- fixed two missing commas in DEHSUPP.
2019-12-31 23:27:00 +01:00
etc.h.txt
fontdefs.txt
- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
2017-03-24 20:09:50 +01:00
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
language.csv
- Google fucked this up. Thanks Google.
2019-12-22 09:08:52 -05:00
language.def
- added some placeholder strings to language.def.
2019-03-16 18:56:20 +01:00
lmacros.csv
- text update.
2019-10-20 16:16:40 +02:00
lockdefs.txt
menudef.txt
- slight rearrange of vid_scalemode and menu update
2019-12-31 10:41:30 -05:00
netnotch.dat
newconsolefont.hex
- restored indication of console scrolling
2019-06-17 10:32:13 +03:00
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs
- moved the displayed text in strfhelp.o to the string table.
2019-02-11 00:43:57 +01:00
teaminfo.txt
terrain.txt
- added 'damageonland' property to terrain definition
2019-12-12 15:14:30 +01:00
textcolors.txt
Added four text colors: ice, fire, sapphire, teal
2017-09-23 11:56:16 +02:00
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn
Upgrade libADLMIDI and libOPNMIDI
2018-10-04 08:58:47 -04:00
xhairs.txt
zbigfont.lmp
- moved several IWAD dependent files into the game_support resource
2019-07-17 00:54:59 +02:00
zscript.txt
- added the Dehacked extensions from Crispy/Doom Retro.
2019-12-31 21:13:18 +01:00