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https://github.com/ZDoom/gzdoom-gles.git
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61cc7dbb29
- fixed parsing of named damage types and pain chances.
21 lines
303 B
Text
21 lines
303 B
Text
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class ArtiSpeedBoots : PowerupGiver
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{
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Default
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{
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+FLOATBOB
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+COUNTITEM
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Inventory.PickupFlash "PickupFlash";
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Inventory.Icon "ARTISPED";
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Inventory.PickupMessage "$TXT_ARTISPEED";
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Tag "$TAG_ARTISPEED";
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Powerup.Type "PowerSpeed";
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}
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States
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{
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Spawn:
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SPED ABCDEFGH 3 Bright;
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Loop;
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}
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}
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