gzdoom-gles/src/stats.h
Christoph Oelckers 893455ef61 - sync source with latest GZDoom:
Includes:
- Made the move tried from checking missile spawns ignore drop off height. This solves the Voodoo Gun ghostly civilian issue.
- Fixed: the NOTELEPORT flag is removed from Dehacked missiles which lose the MISSILE flag. This caused problems with certain special effects based on dehacked spawn cubes.
- Fixed: all Boom silent teleporters preserve relative height.
- support for palette independent particle colors if the renderer can handle them.


SVN r3329 (trunk)
2011-12-06 08:36:28 +00:00

291 lines
5.2 KiB
C++

/*
** stats.h
**
**---------------------------------------------------------------------------
** Copyright 1998-2006 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#ifndef __STATS_H__
#define __STATS_H__
#include "zstring.h"
#ifndef _WIN32
#if defined (__APPLE__)
#include <mach/mach_time.h>
class cycle_t
{
public:
cycle_t()
{
if ( !s_initialized )
{
mach_timebase_info( &s_info );
s_initialized = true;
}
Reset();
}
cycle_t &operator=( const cycle_t &other )
{
if ( &other != this )
{
m_seconds = other.m_seconds;
}
return *this;
}
void Reset()
{
m_seconds = 0;
}
void Clock()
{
m_seconds -= Nanoseconds() * 1e-9;
}
void Unclock()
{
m_seconds += Nanoseconds() * 1e-9;
}
double Time()
{
return m_seconds;
}
double TimeMS()
{
return m_seconds * 1e3;
}
private:
double m_seconds;
static mach_timebase_info_data_t s_info;
static bool s_initialized;
uint64_t Nanoseconds() const
{
return mach_absolute_time() * s_info.numer / s_info.denom;
}
};
#else // !__APPLE__
#ifdef NO_CLOCK_GETTIME
class cycle_t
{
public:
cycle_t &operator= (const cycle_t &o) { return *this; }
void Reset() {}
void Clock() {}
void Unclock() {}
double Time() { return 0; }
double TimeMS() { return 0; }
};
#else
#include <time.h>
class cycle_t
{
public:
cycle_t &operator= (const cycle_t &o)
{
Sec = o.Sec;
return *this;
}
void Reset()
{
Sec = 0;
}
void Clock()
{
timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
Sec -= ts.tv_sec + ts.tv_nsec * 1e-9;
}
void Unclock()
{
timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
Sec += ts.tv_sec + ts.tv_nsec * 1e-9;
}
double Time()
{
return Sec;
}
double TimeMS()
{
return Sec * 1e3;
}
private:
double Sec;
};
#endif
#endif // __APPLE__
#else
// Windows
#include "x86.h"
extern double PerfToSec, PerfToMillisec;
#ifdef _MSC_VER
// Trying to include intrin.h here results in some bizarre errors, so I'm just
// going to duplicate the function prototype instead.
//#include <intrin.h>
extern "C" unsigned __int64 __rdtsc(void);
#pragma intrinsic(__rdtsc)
inline unsigned __int64 rdtsc()
{
#ifndef _M_X64
if (CPU.bRDTSC)
#endif
{
return __rdtsc();
}
return 0;
}
#else
inline unsigned long long rdtsc()
{
#ifndef __amd64__
if (CPU.bRDTSC)
#endif
{
register unsigned long long tsc;
asm volatile ("\trdtsc\n" : "=A" (tsc));
return tsc;
}
return 0;
}
#endif
class cycle_t
{
public:
cycle_t &operator= (const cycle_t &o)
{
Counter = o.Counter;
return *this;
}
void Reset()
{
Counter = 0;
}
void Clock()
{
long long time = rdtsc();
Counter -= time;
}
void Unclock()
{
long long time = rdtsc();
Counter += time;
}
double Time()
{
return Counter * PerfToSec;
}
double TimeMS()
{
return Counter * PerfToMillisec;
}
long long GetRawCounter()
{
return Counter;
}
private:
long long Counter;
};
#endif
class FStat
{
public:
FStat (const char *name);
virtual ~FStat ();
virtual FString GetStats () = 0;
void ToggleStat ();
static void PrintStat ();
static FStat *FindStat (const char *name);
static void ToggleStat (const char *name);
static void DumpRegisteredStats ();
private:
FStat *m_Next;
const char *m_Name;
bool m_Active;
static FStat *FirstStat;
};
#define ADD_STAT(n) \
static class Stat_##n : public FStat { \
public: \
Stat_##n () : FStat (#n) {} \
FString GetStats (); } Istaticstat##n; \
FString Stat_##n::GetStats ()
#endif //__STATS_H__