mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-11 15:22:15 +00:00
9deec29b34
like doors. This flag is on by default for any monster which was the previous behavior. - Optimized the DECORATE flag parser so it can more efficiently handle the deprecated flags. As a side effect of this optimization the deprecated flags became usable in A_ChangeFlag again. - Changed LONGMELEERANGE flag into a MeleeThreshold property. - Changed SHORTMISSILERANGE flag into a MaxTargetRange property. - Added Thing_Stop action special. SVN r517 (trunk)
117 lines
2 KiB
Text
117 lines
2 KiB
Text
//===========================================================================
|
|
//
|
|
// Revenant
|
|
//
|
|
//===========================================================================
|
|
ACTOR Revenant 66
|
|
{
|
|
Game Doom
|
|
SpawnID 20
|
|
Health 300
|
|
Radius 20
|
|
Height 56
|
|
Mass 500
|
|
Speed 10
|
|
PainChance 100
|
|
Monster
|
|
MeleeThreshold 196
|
|
+MISSILEMORE
|
|
+FLOORCLIP
|
|
SeeSound "skeleton/sight"
|
|
PainSound "skeleton/pain"
|
|
DeathSound "skeleton/death"
|
|
ActiveSound "skeleton/active"
|
|
MeleeSound "skeleton/melee"
|
|
HitObituary "$OB_UNDEADHIT"
|
|
Obituary "$OB_UNDEAD"
|
|
States
|
|
{
|
|
Spawn:
|
|
SKEL AB 10 A_Look
|
|
Loop
|
|
See:
|
|
SKEL AABBCCDDEEFF 2 A_Chase
|
|
Loop
|
|
Melee:
|
|
SKEL G 1 A_FaceTarget
|
|
SKEL G 6 A_SkelWhoosh
|
|
SKEL H 6 A_FaceTarget
|
|
SKEL I 6 A_SkelFist
|
|
Goto See
|
|
Missile:
|
|
SKEL J 1 BRIGHT A_FaceTarget
|
|
SKEL J 9 BRIGHT A_FaceTarget
|
|
SKEL K 10 A_SkelMissile
|
|
SKEL K 10 A_FaceTarget
|
|
Goto See
|
|
Pain:
|
|
SKEL L 5
|
|
SKEL L 5 A_Pain
|
|
Goto See
|
|
Death:
|
|
SKEL LM 7
|
|
SKEL N 7 A_Scream
|
|
SKEL O 7 A_NoBlocking
|
|
SKEL P 7
|
|
SKEL Q -1
|
|
Stop
|
|
Raise:
|
|
SKEL Q 5
|
|
SKEL PONML 5
|
|
Goto See
|
|
}
|
|
}
|
|
|
|
|
|
//===========================================================================
|
|
//
|
|
// Revenant Tracer
|
|
//
|
|
//===========================================================================
|
|
ACTOR RevenantTracer
|
|
{
|
|
Game Doom
|
|
SpawnID 53
|
|
Radius 11
|
|
Height 8
|
|
Speed 10
|
|
Damage 10
|
|
Projectile
|
|
+SEEKERMISSILE
|
|
+RANDOMIZE
|
|
SeeSound "skeleton/attack"
|
|
DeathSound "skeleton/tracex"
|
|
RenderStyle Add
|
|
States
|
|
{
|
|
Spawn:
|
|
FATB AB 2 BRIGHT A_Tracer
|
|
Loop
|
|
Death:
|
|
FBXP A 8 BRIGHT
|
|
FBXP B 6 BRIGHT
|
|
FBXP C 4 BRIGHT
|
|
Stop
|
|
}
|
|
}
|
|
|
|
|
|
//===========================================================================
|
|
//
|
|
// Revenant Tracer Smoke
|
|
//
|
|
//===========================================================================
|
|
ACTOR RevenantTracerSmoke
|
|
{
|
|
+NOBLOCKMAP
|
|
+NOGRAVITY
|
|
+NOTELEPORT
|
|
RenderStyle Translucent
|
|
Alpha 0.5
|
|
States
|
|
{
|
|
Spawn:
|
|
PUFF ABABC 4
|
|
Stop
|
|
}
|
|
}
|