gzdoom-gles/wadsrc/static/zscript
Ed the Bat b47e331c15 More level_compatibility map fixes
These maps have actors not marked for any game mode (single, cooperative, deathmatch). That works in Zandronum, but GZDoom requires this fix.
2019-11-25 12:11:06 +01:00
..
actors - fixed missing fullbright for Berserk 2019-11-06 17:51:03 +01:00
scriptutil - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
ui - Implemented scale parameter for BaseStatusBar::DrawString 2019-11-25 12:10:58 +01:00
base.zs Squashed commit of the following: 2019-09-11 14:18:28 +02:00
compatibility.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
constants.zs Allow custom status bars to override notifications, centered prints and chat prompt. 2019-08-20 13:06:52 +02:00
destructible.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
dynarrays.zs - exposed Append() method to ZScript dynamic array 2019-08-11 00:09:51 +02:00
events.zs - Fixed taking screenshots in menus with Space when Sys_Rq is set as screenshot key. 2019-10-31 17:05:33 +01:00
level_compatibility.zs More level_compatibility map fixes 2019-11-25 12:11:06 +01:00
level_postprocessor.zs - rename 'FlipLine' to 'FlipLineVertexes' to clarify what it does 2019-11-25 12:11:01 +01:00
mapdata.zs Squashed commit of the following: 2019-09-11 14:18:28 +02:00
sounddata.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
zscript_license.txt - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00