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https://github.com/ZDoom/gzdoom-gles.git
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b12a6fded9
- force texture filtering for 2D to off when in software rendering. |
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.. | ||
gl_cvars.h | ||
gl_debug.cpp | ||
gl_debug.h | ||
gl_framebuffer.cpp | ||
gl_framebuffer.h | ||
gl_interface.cpp | ||
gl_interface.h | ||
gl_menu.cpp | ||
gl_system.h | ||
gl_wipe.cpp |