gzdoom-gles/src/gl/system
Christoph Oelckers b12a6fded9 - added the code for legacy shaders.
- force texture filtering for 2D to off when in software rendering.
2018-04-08 12:11:51 +02:00
..
gl_cvars.h - Add gl_shadowmap_quality cvar that controls the resolution of the 1D shadow map texture 2017-06-04 00:44:49 +02:00
gl_debug.cpp - The mandatory include compile error fix for unix 2017-06-03 18:28:12 +02:00
gl_debug.h Only use KHR_debug if available 2016-08-22 19:25:13 +02:00
gl_framebuffer.cpp - added the code for legacy shaders. 2018-04-08 12:11:51 +02:00
gl_framebuffer.h - added the code for legacy shaders. 2018-04-08 12:11:51 +02:00
gl_interface.cpp - added the code for legacy shaders. 2018-04-08 12:11:51 +02:00
gl_interface.h - added the code for legacy shaders. 2018-04-08 12:11:51 +02:00
gl_menu.cpp - added a grayscale formula selector 2017-07-02 16:45:06 -04:00
gl_system.h - fixed last commit. 2018-04-01 17:16:53 +02:00
gl_wipe.cpp - fixed last commit. 2018-04-01 17:16:53 +02:00