mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-19 10:51:26 +00:00
8ea316e33b
don't need to be compiled and can be stored as text in zdoom.pk3. SVN r815 (trunk)
56 lines
1.3 KiB
Text
56 lines
1.3 KiB
Text
RELEASETARGET = zdoomgcc.exe
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DEBUGTARGET = zdoomgccd.exe
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all: basetools game
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debug: basetools debuggame
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release: basetools game
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ifndef CONFIG
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CONFIG=Release
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endif
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game: basetools ccdv.exe
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@$(MAKE) -f Makefile.mingw
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debuggame: basetools ccdv.exe
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@$(MAKE) CONFIG=Debug -f Makefile.mingw
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$(RELEASETARGET): game
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$(DEBUGTARGET): debuggame
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basetools: ccdv.exe
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$(MAKE) -C tools/lemon
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$(MAKE) -C tools/re2c
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$(MAKE) -C zlib -f Makefile.mgw
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$(MAKE) -C tools/makewad
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$(MAKE) -C tools/dehsupp
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$(MAKE) -C tools/fixrtext
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$(MAKE) -C wadsrc -f Makefile.mgw
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$(MAKE) -C jpeg-6b -f Makefile.mgw
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$(MAKE) -C snes_spc
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cleanexe:
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@$(MAKE) -C . -f Makefile.mingw clean
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clean:
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@$(MAKE) -C tools/lemon clean
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@$(MAKE) -C tools/re2c clean
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@$(MAKE) -C tools/dehsupp clean
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@$(MAKE) -C tools/makewad clean
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@$(MAKE) -C tools/fixrtext clean
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@$(MAKE) -C wadsrc -f Makefile.mgw clean
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@$(MAKE) -C . -f Makefile.mingw clean
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@$(MAKE) -C zlib -f Makefile.mgw clean
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@$(MAKE) -C jpeg-6b -f Makefile.mgw clean
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@$(MAKE) -C snes_spc clean
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ifeq ($(findstring msys,$(shell sh --version 2>nul)),msys)
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rm -f ccdv.exe
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else
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del /q /f ccdv.exe 2>nul
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endif
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cleandep:
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@$(MAKE) -C . -f Makefile.mingw cleandep
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ccdv.exe: ccdv-win32.c
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@gcc -Os -s -nostdlib -fomit-frame-pointer -o ccdv.exe ccdv-win32.c -lkernel32 -luser32
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