gzdoom-gles/wadsrc/static
2016-11-15 13:40:18 +01:00
..
filter Split ANIMATED into three parts, filtered by game that uses them 2016-10-15 21:40:24 -05:00
glstuff - cleaned up the clip plane management for portals. 2016-04-27 00:41:00 +02:00
graphics Move extra font characters into filter directories 2016-02-04 13:23:36 -06:00
maparrows Normalize line endings 2016-03-01 09:47:10 -06:00
mapinfo Merge branch 'zscript' of https://github.com/rheit/zdoom into gz-zscript 2016-11-15 11:36:59 +01:00
sbarinfo Normalize line endings 2016-03-01 09:47:10 -06:00
shaders - added an ATTENUATE flag to dynamic lights, this is set by default for attached lights. For placed lights this is off, because it'd interfere with many existing maps that depend on unattenuated lights. 2016-10-23 20:42:48 +02:00
sounds
sprites - added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.) 2015-04-27 10:24:49 +02:00
textures
xlat - update xlat/eternity.txt for reference. 2016-08-03 13:16:14 +02:00
zscript Merge branch 'zscript' of https://github.com/rheit/zdoom into gz-zscript 2016-11-15 13:40:18 +01:00
althudcf.txt Normalize line endings 2016-03-01 09:47:10 -06:00
animdefs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
compatibility.txt Merge branch 'master' of https://github.com/rheit/zdoom 2016-08-09 20:15:35 +02:00
confont.lmp Updated console font by GFD. 2016-02-14 09:27:20 +01:00
dbigfont.lmp
decaldef.txt Normalize line endings 2016-03-01 09:47:10 -06:00
defbinds.txt Externalized default key bindings 2015-04-05 21:40:53 -05:00
dehsupp.txt - moved the 'brainexplode' state to the rocket, which is the actor which actually uses it. 2016-11-14 15:02:44 +01:00
etc.h.txt Normalize line endings 2016-03-01 09:47:10 -06:00
fontdefs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_epi1.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_epi2.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_epi3.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc1.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc2.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc3.txt Normalize line endings 2016-03-01 09:47:10 -06:00
indexfont
iwadinfo.txt - added identification for delaweare.wad to the list of supported IWADs. 2016-06-02 12:04:35 +02:00
language.eng Merge branch 'master' of https://github.com/rheit/zdoom 2016-08-21 08:42:06 +02:00
language.enu Merge branch 'master' of https://github.com/rheit/zdoom 2016-11-15 11:25:42 +01:00
language.fr Normalize line endings 2016-03-01 09:47:10 -06:00
language.ita Normalize line endings 2016-03-01 09:47:10 -06:00
language.ptb Normalize line endings 2016-03-01 09:47:10 -06:00
lockdefs.txt Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible. 2016-07-12 23:52:04 +02:00
menudef.txt Merge branch 'master' of https://github.com/rheit/zdoom 2016-11-15 11:25:42 +01:00
menudef.zz Create "final" two non-VR 3D modes: Column-interleaved and checkerboard. 2016-10-09 13:05:50 -04:00
netnotch.dat
notch.dat
reverbs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sbarinfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sbigfont.lmp
sndinfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sndseq.txt Normalize line endings 2016-03-01 09:47:10 -06:00
spaldoom.lmp
spalhtic.lmp
teaminfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
terrain.txt Normalize line endings 2016-03-01 09:47:10 -06:00
textcolors.txt Normalize line endings 2016-03-01 09:47:10 -06:00
textures.txt Normalize line endings 2016-03-01 09:47:10 -06:00
things.h.txt Normalize line endings 2016-03-01 09:47:10 -06:00
vga-rom-font.16
x11r6rgb.txt Normalize line endings 2016-03-01 09:47:10 -06:00
xhairs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
zscript.txt - converted dynamic light definitions. 2016-11-15 11:43:35 +01:00