gzdoom-gles/src/sdl
Christoph Oelckers b07542ddd6 More header cleanup.
SVN r1225 (trunk)
2008-09-15 00:47:31 +00:00
..
crashcatcher.c - Fixed: ActorFlagSetOrReset() wasn't receiving the + or - character from 2006-03-14 06:11:39 +00:00
critsec.h - Added the FCriticalSection class in critsec.h to make it easier to 2008-04-09 04:17:13 +00:00
dikeys.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
hardware.cpp More header cleanup. 2008-09-15 00:47:31 +00:00
hardware.h - Moved the code that renders the view from D_Display into a virtual function 2008-01-11 21:04:22 +00:00
i_cd.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
i_input.cpp - Fixed: Drawing the amount of an inventory item in the player's inventory did 2008-06-03 07:21:11 +00:00
i_input.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
i_main.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
i_movie.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
i_system.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
i_system.h More header cleanup. 2008-09-15 00:47:31 +00:00
i_video.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
sdlvideo.cpp - Changed Linux to use clock_gettime for profiling instead of rdtsc. This 2008-08-10 03:25:08 +00:00
sdlvideo.h Note: I have not tried compiling these recent changes under Linux. I wouldn't 2006-12-19 04:09:10 +00:00
st_start.cpp - Converted the TTY startup screen to a class for Linux. 2007-03-10 01:53:52 +00:00