gzdoom-gles/wadsrc/decorate
Christoph Oelckers 5cc1b4991c - converted the boss brain to DECORATE.
- added an abstract base class for special map spots that are maintained in 
  lists and rewrote the boss brain, the mace and DSparil to use it.
- fixed: RandomSpawners didn't destroy themselves after finishing their work.


SVN r1076 (trunk)
2008-07-20 14:42:54 +00:00
..
doom - converted the boss brain to DECORATE. 2008-07-20 14:42:54 +00:00
heretic - Fixed: POwered up weapons with a different ready state than their base 2007-10-19 08:49:02 +00:00
hexen - fixed: Textures marked as complex must not redirect to the base patch. 2008-07-20 08:34:24 +00:00
raven - Removed the check for Heretic when playing *evillaugh when using the 2008-04-08 09:52:50 +00:00
shared - Fixed: P_CheckSwitchRange accessed invalid memory when testing a one-sided 2008-04-04 14:31:20 +00:00
strife - Fixed: The StrifePlayer defined the wrong color range for its translations. 2007-12-20 08:44:45 +00:00
constants.txt - Added SnowKate709's A_DamageMaster/A_DamageChildren patch. 2008-03-29 22:59:41 +00:00
decorate.txt - converted the boss brain to DECORATE. 2008-07-20 14:42:54 +00:00
nativeclasses.txt - Fixed: When Heretic's Mace was replaced by a non-child class A_SpawnMace still 2008-07-19 12:40:10 +00:00