gzdoom-gles/libraries/zmusic
alexey.lysiuk f144af949b - return null instead of throwing exception if CD playback isn't supported
The game should switching to MIDI music on platforms without CD playback support
It was impossible to start Hexen on platforms other than Windows
2020-01-06 01:11:02 +01:00
..
decoder - hooked up a few more CVARs and other values the music backend needs to know about and moved the MusInfo base class into zmusic. 2020-01-05 13:37:50 +01:00
mididevices - handled differences of values returned by fluid_settings_...() functions 2020-01-05 21:09:31 +01:00
midisources - fixed build issues with POSIX targets 2020-01-05 14:44:01 +01:00
musicformats - return null instead of throwing exception if CD playback isn't supported 2020-01-06 01:11:02 +01:00
streamsources - fixed compilation with XCode and silenced several warnings 2020-01-05 13:38:07 +01:00
thirdparty - moved the sound decoding code to the zmusic project. 2020-01-05 12:29:15 +01:00
zmusic - fixed setting of FluidSynth reverb and chorus 2020-01-05 21:09:29 +01:00
CMakeLists.txt - cleaned POSIX compiler arguments for libraries 2020-01-05 21:08:01 +01:00
i_module.cpp - moved the sound decoding code to the zmusic project. 2020-01-05 12:29:15 +01:00
i_module.h - moved the sound decoding code to the zmusic project. 2020-01-05 12:29:15 +01:00