..
automaptexture.cpp
- Turned on warning level 4 just to see what it would produce: a lot of
2006-12-21 04:34:43 +00:00
buildtexture.cpp
- Fixed: Thing_ProjectileAimed did not set the missile's speed correctly.
2007-03-06 01:33:18 +00:00
canvastexture.cpp
- Changed: Patch and IMGZ textures now initialize their dimensions upon creation.
2006-08-20 12:55:46 +00:00
ddstexture.cpp
- Added support for DDS textures compressed with DXT1, DXT3, or DXT5.
2006-08-24 18:30:34 +00:00
flattexture.cpp
- Changed: Patch and IMGZ textures now initialize their dimensions upon creation.
2006-08-20 12:55:46 +00:00
imgztexture.cpp
- Fixed: If you called the FString assignment operator that accepts a
2007-01-25 04:02:06 +00:00
jpegtexture.cpp
- Fixed: If you called the FString assignment operator that accepts a
2007-01-25 04:02:06 +00:00
multipatchtexture.cpp
- Increased precision of texture scaling factors to full fixed point. In the process
2007-04-29 12:07:27 +00:00
patchtexture.cpp
- Turned on warning level 4 just to see what it would produce: a lot of
2006-12-21 04:34:43 +00:00
pcxtexture.cpp
- Fixed: If you called the FString assignment operator that accepts a
2007-01-25 04:02:06 +00:00
pngtexture.cpp
- Fixed: If you called the FString assignment operator that accepts a
2007-01-25 04:02:06 +00:00
rawpagetexture.cpp
- Changed: Patch and IMGZ textures now initialize their dimensions upon creation.
2006-08-20 12:55:46 +00:00
texture.cpp
- Increased precision of texture scaling factors to full fixed point. In the process
2007-04-29 12:07:27 +00:00
tgatexture.cpp
- Moved the text color definitions out of the executable and into an external
2006-08-30 02:38:39 +00:00
warptexture.cpp
- Increased precision of texture scaling factors to full fixed point. In the process
2007-04-29 12:07:27 +00:00