gzdoom-gles/src/g_shared
Christoph Oelckers 5043106e97 - started replacing direct references to class AInventory.
The easiest part was the type checks which could be changed to the name variant with a global search and replace.

# Conflicts:
#	src/hwrenderer/scene/hw_sprites.cpp

# Conflicts:
#	src/hwrenderer/scene/hw_sprites.cpp
2019-04-16 21:34:23 +02:00
..
a_action.cpp - removed the default parameter handling from all native script functions because it is no longer needed. 2019-04-15 14:59:00 +02:00
a_decals.cpp - exported ADecal to ZScript as a non-native class. 2019-04-15 16:09:05 +02:00
a_dynlight.cpp - reinstated the sector light clamping threshold from before version 3.3. 2018-11-05 01:38:45 +01:00
a_dynlight.h - moved all GLDEFS parsing into a dedicated source file. 2018-08-19 20:56:49 +02:00
a_dynlightdata.cpp - added a 'lightsizefactor' command to gldefs. 2018-08-19 20:59:46 +02:00
a_flashfader.cpp - Fade cancelling should only always be active for A_SetBlend fades, not always for everything else (such as ACS fades). 2017-12-27 23:34:44 -05:00
a_lightning.cpp Restored vanilla behavior of lightning for original Hexen 2018-04-04 16:46:01 +03:00
a_lightning.h - another batch. 2016-09-19 19:58:04 +02:00
a_morph.cpp - scriptified the rest of the morph code. 2019-04-15 21:56:28 +02:00
a_morph.h - scriptified the rest of the morph code. 2019-04-15 21:56:28 +02:00
a_quake.cpp Don't let DEarthquake depend on r_viewpoint. 2018-08-22 00:51:59 +02:00
a_sharedglobal.h - scriptified the rest of the morph code. 2019-04-15 21:56:28 +02:00
a_specialspot.cpp - started replacing direct references to class AInventory. 2019-04-16 21:34:23 +02:00
a_specialspot.h - changed TObjPtr to take a pointer as its template argument and not the class it points to. 2017-03-08 13:35:21 +01:00
hudmessages.cpp - use a saner data structure to store the BrokenLines. 2018-11-01 21:08:17 +01:00
shared_hud.cpp - properly hook up the alt HUD with the status bar. 2019-04-16 19:09:14 +02:00